Animal Crossing: City Folk

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Animal Crossing: City Folk
"Your first day in Animal Crossing, now go live the other 365 days!"
Protagonist(s): The Mayor (You)
Genre(s): Life-Simulation
Platform(s): Wii
Release Date: Wii
JP: November 1, 2008
NA: November 16, 2008
CAN: November 17, 2008
AU: December 4, 2008
EU: December 5, 2008
KOR: January 28, 2010
Nintendo Selects
NA: May 15, 2011
EU: May 20, 2011
KOR: August 28, 2014
Developer(s): Nintendo EAD
Publisher(s): Nintendo
Country: Japan
Series: Animal Crossing
Predecessor: Animal Crossing: Wild World
Successor: Animal Crossing: New Leaf

Animal Crossing: City Folk, also known as Animal Crossing: Lets Go To The City, was released in 2008 for the Wii. It is the third installment of the Animal Crossing series.

Why It Rocks

  1. It's seen as one of the best games ever released on the Wii.
  2. The graphics are a step-up from the previous two games.
  3. Also just like the previous games, it has a very nostalgic soundtrack.
  4. You get to visit the city to do many things like buy statues from Redd, get your shoes shined by Kicks, or get a new emote from Dr. Shrunk or Frillard.
  5. New NPCs in this game.
  6. A few features from the previous game returned like Constellations.
  7. Really cool online features. Among those are:
    • You can letters to your friends who live in another town.
    • A microphone accessory called the Wii Speak can be used for voice chat during gameplay.
    • Blanca can occasionally show up in your town and ask for throw you to draw a face. Afterwards, she can travel to your friends' towns so they can see your creations. The faces they design can show up in your town on Blanca's next visit later on.
    • You can compete with your friends via the Happy Home Academy (HRA) to see who best matches the theme which is monthly. Villagers can compete as well.
    • There are dozens of pre-selected chat messages which are really useful for those who don't use voice chat and aren't quick with the on-screen keyboard. It's also helpful for understanding others who spoke a different language as you see the messages in your own language.
    • You can share constellations you designed with friends. When visiting another town, you can tell Celeste that you liked a certain constellation which then shows up in your town as well.
    • You can display an item and then sell it to the highest bidder among your friends via the auction house. Players in other friends can even bid and display their own items. After that, Lloid keeps track of the bids, and mails them to the winner when the bidding period concludes. However, if no one bids on it, Lloid will return the item to you in the mail.
  8. The game supports USB keyboards so you can write really quickly.
  9. You can store your gyroids with Brewster.
  10. You can put up a flagpole on your own house once you pay off all your mortgages and you can customize the flag by using the phone in the attic to call Rover and selecting "Flag Design".
  11. If you throw an axe into the fountain, you can get a silver axe or a golden axe from Serena.
  12. You can get balloons and other gifts from Phineas if you happen to come across him in the city.
  13. You can earn points for shopping and spend them on rewards in Tom Nook's shop.
  14. You can wave to your villagers from a distance when they're in sight.
  15. The game brings back events that were not in Wild World.
  16. If you lose your shopping card, you can get it back by through the use of the ABD and then it'll arrive at your house through the mail the next day.
  17. You can use a shopping card to make large purchases in GracieGracie so you don't have to hold all the bells you need at once.
  18. If you have existing data from Wild World, you could transfer data from that specific save file into this game.
  19. The multiplayer issue from Wild World with K.K. Slider was fixed as he now appears during multiplayer sessions.

Bad Qualities

  1. As of the discontinuation of the Nintendo Wi-Fi Connection since May 20, 2014, you can't play with other people without homebrew. Though you can bypass that via Wiimmfi.
  2. Somewhat false advertising, the cover art shows a road in the middle of the town, yet the road can't be found in the town in-game.
  3. It removes features from Wild World like the ability to hit Pete with a slingshot and the Acorn Festival.
  4. The notorious Grass Deterioration mechanic makes its appearance in this game; any movement on it can harm the grass with running around doing the most damage, which can force the players to walk to maintain their town’s appearance.
    • Worse, in order for the grass to grow back, the player has to stay off the dirt and it can take months for the grass to regrow which is a very tedious wait. In addition to the time length, it can become a real game-breaker in certain cases; if the town has more dirt than grass or it’s entirely desertified, it can range from being more difficult to even impossible to build snowmen to access the Snowman Series in the winter season due to the lack of snowballs.
  5. Playing with a D-Pad in the Wii Remote mode can be awkward and you'll prefer playing it with the Nunchuk.
  6. You can only hold up to four emotions at a time.
  7. Aside from the City itself, City Folk has almost no original changes from Wild World, making it feel like a rehash of that game.
  8. Like with New Horizons, you can only save one town per system, meaning that you would have to buy another Wii to get a second town, or delete your game to get a new town.

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