Bad Boys: Miami Takedown

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Bad Boys: Miami Takedown

"Bad Game! Bad Game! What you gonna do? What you gonna do when it comes for you?".
Protagonist(s): Mike Lowery
Marcus Burnett
Genre(s): Third Person Shooter
Action Adventure
Platform(s): PlayStation 2
Xbox
Microsoft Windows
Nintendo GameCube
Release Date: PlayStation 2
EU: February 2004
NA: September 14, 2004
Xbox
EU: February 25, 2004
NA: September 14, 2004
Microsoft Windows
EU: March 12, 2004
Nintendo GameCube
NA: September 14, 2004
EU: October 15, 2004
Engine: BlitzTech
Developer(s): Blitz Games
Publisher(s): EU/NA: Empire Interactive
NA: Crave Entertainment


Bad Boys: Miami Takedown (in Europe known as Bad Boys II) is a third-person shooter video game based on the action-comedy movie, Bad Boys II. Developed by Blitz Games and co-published by Empire Interactive and Crave Entertainment for the PlayStation 2, Xbox, Microsoft Windows (only in Europe), and Nintendo GameCube. It was released in early 2004 after the film's DVD and VHS release in 2003.

Why It's A Bad Game

  1. For starters, this game was meant to be a marketing tie-in for Bad Boys II (in fact the earlier European version of the game is still called Bad Boys II), yet it wasn't released until several months to a full year after the film's theatrical release.
  2. The loading times are extremely long, even on PC.
  3. Neither Will Smith nor Martin Lawrence reprises their roles, so their characters are voiced by stand-in actors. Neither stand-in has a voice that sounds like the original actor. The dialogue is also awful, as it's full of unfunny jokes and banter that doesn't work well due to the stand-ins lacking chemistry between them.
    • The two video games based on The Fairly OddParents: Breakin' Da Rules and Shadow Showdown (both developed by Blitz Games) had the show's original actors reprise their roles.
  4. Doing a simple task such as kicking open a door is a chore, mostly because crouching, rolling, and opening a door are mapped to the same control key.
  5. Awful Hit Detection: Shooting enemies can be a gamble as they can sometimes get shot by a pistol or two in the legs and die or sometimes it takes 4 shots from a shotgun to kill them, even up close.
  6. The graphics and visuals look absolutely horrendous for a game released in 2004 and rather look like an Nintendo 64, and Dreamcast title, or even stolen from the Grand Theft Auto trilogy. The biggest offender is the character models, which look melted, low poly, and covered in wax. In fact, Conflict: Vietnam was released two weeks before this, and looked far superior.
  7. Terrible A.I: Especially for the enemies and your partner. Most criminals often get stuck on walls or ignore you while you shoot them or they sometimes don't even bother to take cover, and your partner will rather stay at a certain spot instead of following you and sometimes he has broken pathfinding.
  8. Incosistent cover system that switches to first person when peeking out of cover, not to mention upon you peek out, the enemies will instantly see you, and the enemies can instantly shoot you when peeking out for at least 3 seconds.
  9. There is a stealth section later on in the game where you are equipped with a silenced pistol, but good luck trying to be stealthy as even the silenced pistol can alert the enemies, and despite what the loading screen hints you, the game doesn't punish you for not being stealthy.
  10. There is a Good Cop and Bad Cop rank that varies between Bad Cop if you kill too many enemies and Good Cop if you shoot the enemies in the hand and disarm them, but good luck achieving the Good Cop rank since disarming the enemies is a chore.
    • Speaking of which, unlike every other shooter game the only way to obtain a new weapon is by trying to actually disarm the enemies so either way you are forced to try to do this hard task.
  11. This game's controls are a nightmare, especially in the console versions when aiming a weapon, as moving the right thumbstick makes it too sensitive, even when you lower the sensitivity.
    • Emulating this on PC can make the aiming more tolerable.
  12. Terrible and troublesome camera, that's too zoomed in, making it impossible to tell where you are shooting at.
  13. Most of the boss battles are nothing but staying in cover and trying not to get hit which is next to impossible, so the only winning move on beating the boss battles is taking damage and killing the bosses before they kill you using automatic weapons.
    • Speaking of which, the last two bosses are unfairly difficult, because the reason is that it requires you to move from cover to cover, but the game doesn't tell you how to do it.
  14. The PC version is extremely flawed as it has tons of bugs & glitches, mostly notable where the gun models have no textures and are black instead, and enemy models have no textures and are white instead, though these glitches may not occur for everyone.
    • This version also has mouse acceleration which makes getting perfect accuracy and simply aiming a chore.

Redeeming Qualities

  1. At least the plot isn't copied from the movie and instead is more original.
  2. The destructible environments are actually impressive to look at.

Reception

The game received "generally unfavorable" reviews on all platforms according to Metacritic. It is seen as one of the worst games of all time. The game was declared #10 worst for GameTrailers' "Top Ten Best And Worst Videogames", it placed #3 for "Top Ten Worst Movie Games".

Despite the negative reviews, the game would go on to be Blitz Games' most successful in terms of sales in the UK

Trivia

  • The Microsoft Windows version was never released in North America and instead is only released in Europe, probably because of low sales in that country.

Videos


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