Digimon Sapphire (GBA)
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![]() One of the only bootleg that is actually decent, how cool is that ?
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Digimon Sapphire (數碼怪獸 藍寶石) is a bootleg platforming game for the Game Boy Advance loosely based on the Digimon franchise. It was likely developed by Vast Fame and initially released in 2003.
Note: This page doesn't talk about the Game Boy Color game, as it is completely different.
Good Qualities
- Tight and responsive controls that are surprisingly good for a bootleg game, since the characters will never feel stiff or even unresponsive at all, thus making this game decent and surprisingly decent for being a bootleg.
- Decent level design that had most of the levels to be well designed, and despite not really being the best level design in a platform game, they put a lot of care on it for a bootleg.
- The opening is decent for a bootleg, and is a bit faithful to the anime, despite the compressed images.
- The game is long for a bootleg, since it had 8 worlds, and the whole game take 1h to beat it, in which very few bootlegs are of this length, even though it's fairly short for GBA standards.
- The game is decently challenging and had a decent difficulty balance, it's not too hard nor too easy, which is actually quite rare for a bootleg game.
- Great graphics that are recycled from the Battle Spirit games, but still look great, since it is very colorful and full of details, it also look better than some official GBA games that was released in the same year.
- The game even had the transformations from the series that is great to use if you are in a hard situation, and it is quite overpowered, since nothing can hit you, and your attacks and hit-detection are powerful, they are quite useful for the boss fights too.
- Most of the bosses are great, despite some of them being bad or at least are unbalanced.
- Due to the high quality of the game, it could almost pass as an official Digimon game, despite the poor soundtrack and the awful translation of the bosses dialogues.
- The awful english translation is hilarous.
Bad Qualities
- The english translation, much like other bootlegs, is laughably terrible, and had dialogues that are incredibly hard to understand, this is especially true with the bosses dialogues that are so bad they are funny to look at.
- The soundtrack is quite poor, since it feature some bland songs at best and at worst, they are ear bleeding, such as the boss theme or even the opening.
- Sometime, the game might be too difficult.
- There are no checkpoints in the levels, so if you die you will had to restart all over again, which became annoying after a while and is fake difficulty.
Trivia
- Most, if not all of the graphics for the playable, enemy, and boss Digimon, as well as the portraits on the character select screen, are taken from the Game Boy Advance game Digimon Battle Spirit.
Videos
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