Glover (PlayStation)
This article was copied (instead of imported) from the now-deleted Crappy Games Wiki. |
Glover is a platforming game developed by Interactive Studios and published by Hasbro Interactive[1] for the Nintendo 64, Microsoft Windows, and PlayStation. While the Nintendo 64 and Windows versions have been praised as a good game, the PlayStation version was critically panned.
Plot
A wizard rules a kingdom through his castle. He makes potions with the help of 2 magical gloves. One day, one of the gloves shakes the wrong potions, and when the Wizard puts it in, the mixture explodes, making the gloves fly off. One flys out the window and the other one flies into the potion, which turns the wizard into a statue. The glove that fell out the window is named Glover, and after finding out the green crystals started to fall, he turns them into bouncy balls and all of them land in the different worlds. The other glove in the potion, was Glover's brother, turned into an evil glove named Cross-Stitch, and he wants to stop Glover.
Why It's Yucky
- The Full-motion video opening is quite mediocre, and for some reason changes the plotline of the game from what is offered in the Nintendo 64/PC versions.
- The CGI animation and rendering is very cheap-looking, with Cross-Stitch and the Wizard looking far different than in the other versions.
- The graphics have also taken a huge step backward. Character designs are blurry and lack detail, and backgrounds lack fog. Even the Wizard's Kingdom lacks the red sky that the Nintendo 64/PC version has.
- Very long loading times, especially when compared to the almost lack of loading seen in the other versions.
- The already unique controls are made more clunky, which can make aiming the ball unnecessarily difficult in the enemy's general direction.
- The framerate is also decreased, making the game a lot slower than normal.
- Mr. Tip (the hat that gives the player hints) is replaced with generic question marks.
- You can finish puzzles very easily unlike in the Nintendo 64/PC version, making the puzzles Pointless.
- And if you thought the Piko version wasn't bad enough?
Redeeming Qualities
- Although the change seems unnecessary, the new intro does give us a glimpse that Glover's Brother started the events of the game on purpose (As he shakes the wrong potion with his eyes looking evil, and he winks at the audience when he is on the Wizard's hand, knowing his trick has gone successful) instead of the wizard accidentally putting in the wrong potions as in the Nintendo 64 and PC version.
- The remixed music from the PC version of the game is used in this version.
- It is easier than the N64 version
Videos
References
- Published under the Atari Interactive brand on the PlayStation.