Gokujō Parodius! ~Kako no Eikō o Motomete~

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Gokujō Parodius! ~Kako no Eikō o Motomete~
Behold, Arguably the best entry in the Parodius series.
Genre(s): Shoot 'em up
Platform(s): Arcade
Super Nintendo Entertainment System
PlayStation
Sega Saturn
PlayStation Portable
Mobile phones.
Release Date: Arcade
JP: April 25, 1994
EU:1994
SNES
JP: November 25, 1994
PlayStation
JP: December 3, 1994
EU: January 1996
Saturn
JP: May 19, 1995
EU: 1996
PSP
January 25, 2007
Mobile phones
JP: December 12, 2007
Developer(s): Konami
Publisher(s): Konami

Gokujō Parodius! ~Kako no Eikō o Motomete~ (極上パロディウス ~過去の栄光を求めて~ Gokujō Parodiusu - Kako no Eikō o Motomete) released in Europe as Fantastic Journey, is a 1994 horizontal-scrolling shooter arcade game developed and published by Konami. It is the third entry in their Parodius series, itself a parody spin-off of their Gradius series.

Why It’s a Fantastic Journey

  1. The purpose of the game was to be as weird as possible, The game succeeded in doing so by including characters and music from other Konami games, Such as Vic Viper from Gradius and Twinbee.
  2. Like Gradius, You can unlock new weapons and abilities.
  3. Cute character design, especially Hikaru and Upa.
  4. Clean voice-acting in both the Japanese and English versions.
  5. Bosses and stage designs are parodies of those in other shooters like R-Type and Galaga.
  6. Eliza, the mermaid boss, may have been an inspiration for Cala Maria from Cuphead.
  7. Catchy and Crazy music which sounds like The Ren & Stimpy Show, Some of which are remixes of classical music and other Konami games. For example Kiss my Feet! is a remix of the boss theme from Gradius, and Run! Run! Run! is a remix of the William Tell Overture Finale.
  8. Beautiful graphics.
  9. Very challenging as you progress through the levels.

The Only Bad Quality

  1. Poor ending.

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