Pit-Fighter (SNES)
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What happens when an Arcade game is ported to a home console and becomes way too difficult? This happens.
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Pit-Fighter is a fighting game developed and released by Atari Games in August 1990 for the Arcades, and then ported to various platforms. This page will cover the Super Nintendo Entertainment System version, which was developed by Tengen and published by THQ in March 1992.
Why It Gets Knocked Out Easily
- The graphics are incredibly horrid for a 1992 SNES game and look like they were done for a game released for the NES or Amiga. The sprites were horribly watered-down with crappy animations, and the crowd's sprites look very bad.
- God-awful controls in general. The attacks are mainly performed with only one button, making it difficult to perform the same move, which makes the game barely playable. Since the SNES has 4 main buttons, they could have used the A, B, X and Y buttons, but they decided to use only one button instead.
- Atrocious A.I.; when the match starts, they immediately charge at you and start harassing you with attacks, which could be worse for the first-time players since they'll have no time to react and will receive a cheap hit.
- Your HP only recovers every 3 rounds, and sometimes it doesn't even recover any at all, making the game extremely hard for such a stupid reason. You also get no continues in this game, so if you get a game over just once, you have to restart the entire game from the beginning, which is just cruel and sounds like the developers inspired this choice from Action 52.
- Strangely, instead of the HP bar, the HP is written in numbers, which is a bit of a weird choice since the developers could simply make a HP bar and even add the numbers to it. But instead, they decided to just do them in numbers, which is strange.
- There's only one song in the entire game, which plays during the match, on the game over screen, and when you finish the match. The only time it stops is when you return to the title screen after getting a game over.
- For a random weird reason, if you or your opponent gets K.O.'d, they turn black and white, which doesn't really make sense since in fighting games, when the character gets K.O.'d, they don't turn black and white, which makes it confusing.
- Poor and repetitive sound effects. The male characters make an "oow!" sound effect that quickly becomes annoying shortly after, and sometimes, the female opponents make a male "oow!" sound.
- Absolutely poor ending; when you defeat the final boss, the game simply shows a message that says "THE NEW CHAMPION", which flashes a few times by disappearing and appearing, and then showing the game over text, suggesting that the game is mocking the player just for finishing the game, yet the game says that the character the player has used to defeat the final boss is a new champion sounds like some kind of hypocrisy.
Redeeming Quality
- While there's only one song in the whole game, it does sound fine.
Reception
The SNES version of Pit-Fighter received very negative reviews from critics and players. The port was heavily criticised for its graphics, A.I., controls, and various other flaws. Due to this, this port is not only considered to be one of the worst SNES games/ports, but also one of the worst ports ever released.
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