Pokémon Shuffle
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This article was copied (instead of imported) from the now-deleted Crappy Games Wiki. |
Pokémon Shuffle | ||||||||||||
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Another generic match-3 with Pokémon slapped on it? Nope...
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Pokémon Shuffle (ポケとる Pokétoru) is a 2015 freemium puzzle game developed by Genius Sonority and published by Nintendo for the Nintendo 3DS. The game, which is a spin-off of the Pokémon franchise and is similar in gameplay to Pokémon Battle Trozei, was released on the Nintendo eShop internationally on February 18, 2015.
Pokémon Shuffle Mobile, a version for Android and iOS, was released on August 24, 2015, in Japan, on August 31, 2015, in most English-speaking countries and on January 20, 2016, in Germany.
Gameplay
Similar to Pokémon Battle Trozei, the gameplay involves matching 3 or more Pokémon icons to defeat and capture wild Pokémon.
Bad Qualities
- Much like Rusty's Real Deal Baseball and Nintendo Badge Arcade (Nintendo's other free-to-play 3DS titles), the game uses the freemium model (often called "pay-to-win" by gamers), and it shows.
- A lot of the sprites are ripped from Battle Trozei, which is lazy, as the only thing original was the shading style of the sprites, which makes them look more shiny.
- It costs one heart to play; even after winning the level, you lose your hearts anyways.
- Some capture rates are way too difficult for some of the Pokémon.
- If you fail to capture the Pokémon for the first time, you might have a better chance to try to capture them by a Great Ball, but you have to pay 2500 coins to do so, which is a lot.
- It takes one hour and 40 minutes (two hours and 30 minutes on mobile) to get your five hearts back.
- Mega Gengar and Mega Glalie force you to use items to even beat them.
- All Pokémon have a power which is given according to its base statistic (30 power for less than 260 in total stat, 40 between 260 and 300, 50 between 300 and 400, 600 between 400 and 500, 70 between 500 and 600, 80 between 600 and 700 and 90 for more than 700 in total stat) but the problem is that certain pokemon have an illogical power for no reason.
- Some pokemon have too low power
- To begin with, the starters of the first generation have 40 power for the first stage of evolution, 50 for the second and 60 for the final evolution while all the other starters have respectively 50, 60 and 70 power.
- All Eevee evolutions have as much as 50 power while they have the same stats as a fully evolved starter.
- Eevee only has 40 power instead of 50 even though he has statistics similar to a basic starter.
- Kangaskhan, Audino, Lopunny or even Klefki only have 50 power instead of 60
- Rotom has 60 power but oddly all the other forms only have 50 power even though these are supposed to be improvements.
- Lapras or Hawlucha only have 50 power while their statistics basically allow them to have 70.
- Mew and Celebi only have 50 power when they're supposed to be fabulous, they should have had 80 power.
- Kyogre, Groudon, and Rayquaza are the only main legendaries to have 70 power instead of 80 power.
- Oddly the shiny version of Rayquaza has 80 power.
- Dunsparce oddly only has 40 power instead of 60
- There are also Pokémon with a lot of power.
- Regigigas and Hoopa-Unbound both have 90 power while their stats are similar to Mewtwo, they should have had 80 power
- Silvally has 80 power while it is a legendary which has lower statistics than a fabulous classic like Mew or Jirachi, it should have had 70 power.
- Some pokemon have too low power
- The Mega Evolution music is annoying to listen to and has no way to skip it or turn it off.
- You even lose your five hearts after the first few stages of the game.
- It is a rip-off of Bejeweled, much like many other games that use the freemium model (such as Candy Crush Saga and its many spin-offs).
- For a Bejeweled rip-off, it requires a lot of grinding, which gets tedious after a while.
- Some of the music (Wacky Workshop especially) can be a pain to listen to.
- A lot of the special stages aren't beginner-friendly, and require items to beat consistently without certain Pokémon.
- The mobile version always requires an internet connection.
- On the mobile version, players who use older devices may experience severe lag and audio muffling. However, the 3DS version is perfectly fine, so how did this become so glitchy?
- As the game stopped updating on February 14, 2018, there are no Pokémon from Generation 8-onwards.
- Additionally, Poipole, Naganadel, Stakataka, Blacephalon, Zeraora, Meltan and Melmetal never made an appearance in the game limiting the pokédex to 802 instead of 809.
- Necrozma's Dawn Wings, Dusk Mane, and Ultra forms also never made it into the game.
- Also only the basic form of Lycanroc appeared in the game, there was no Midnight and Dusk form of the pokemon.
- Additionally with the closure of the 3DS online servers, Pokémon Shuffle's special levels are only playable on mobile from now on.
Good Qualities
- Until the above date, the game got regular updates and added new Pokemon to catch up with the latest Pokemon games.
- There are regular events that allow you to earn new power-ups, more coins and rare items.
- Unlike most pay-to-win games, this game is quite generous with it's rewards, giving them out frequently, and even having a way to farm the currency in the game.
- The rest of the soundtrack is decent, albeit repetitive.
- Has some very unique additions for a Bejeweled clone (Skills, Levels, and even Mega Effects).
- All Pokémon (except those from Generation 8) do make an appearance in the game.
- The Mega Competitions are a very neat addition.
- The Mission Cards grant generous rewards, though some of the Missions can be unfair.
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