Road & Track Presents: The Need for Speed

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This article was copied (instead of imported) from the now-deleted Awesome Games Wiki from the Wayback Machine.


Road & Track Presents: The Need for Speed

The grandfather of the Need for Speed series, and the real first game in the series, despite what fanboys (and EA) tell you.
Genre(s): Racing
Platform(s): 3DO Interactive Multiplayer
MS-DOS
Microsoft Windows (Special Edition only)
PlayStation
Sega Saturn
Release Date: 3DO
NA: August 31, 1994
MS-DOS
NA: August 31, 1995
Microsoft Windows
NA/EU: 1996 (Special Edition only)
PlayStation
NA/EU: March 20, 1996
Sega Saturn
NA: June 28, 1996
EU: July 6, 1996
Developer(s): EA Canada
Pioneer Productions (3DO)
Publisher(s): Electronic Arts
Series: Need for Speed
Successor: Need for Speed II


Road & Track Presents: The Need for Speed (also known as Over Drivin' in Japan) is the first installment of the Need for Speed series, developed by EA Canada and published by Electronic Arts. The game was first released for the 3DO Interactive Multiplayer in 1994, then ported to MS-DOS, PlayStation, and Sega Saturn. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports.

In 1996, an edition for Microsoft Windows and MS-DOS known as The Need for Speed: Special Edition has been released. Featuring new two tracks, game engine enhancements and a bonus car Warrior PTO E/2, which can be unlocked after beating the Tournament Mode.

Why It's Great

  1. A good selection of tuners, muscle cars and exotics such as the Lamborghini Diablo VT, Dodge Viper RT-10 and the Toyota Supra (JZA80). As for the localized Japanese release, there's a variety of Nissan cars available to drive (for PlayStation & Sega Saturn only) such as the Nissan Skyline GT-R (R33) and the Nissan R390 GT LM race car.
  2. Driving physics is pretty realistic because EA cooperated with Road & Track Magazine for realistic vehicle statistics.
    • However, also due to license issues with Road & Track Magazine, nowadays this game is never mentioned again by EA official. A very sad treatment for the series' actual ancestor.
  3. Awesome rock-based soundtrack made by the late Saki Kaskas, Jeff Dyck and Alistair Hirst.
  4. Realistic graphics by its 1994 standards.
  5. You can check the Car Showcase Mode, in which it features the general stats, performance, technical and historical info about your chosen vehicle. It also features magazine-esque slideshows, interior views and videos of the said vehicle in real life.
  6. You can clearly tell how much enthusiasm the Showcase narrator put in when listening to the narration. Back in the days developers actually put their passion into what they make.
  7. This is also the very first NFS game to feature cop chases. It will be further developed in subsequent NFS games and become one of the series' iconic features.
  8. Good sound design such as the wind noises when driving with the cockpit camera on, adding some realism in it.
  9. A handful of challenging tracks to race, the Special Edition release adds two exclusive tracks.
  10. Overall decent controls despite sometimes you have to brake kind carefully which might be frustrating because of AI.

Bad Qualities

  1. The cops are rather annoying. First, your are automatically pulled over once cop cars overtakes you. Then, the busted cutscene involves a ridiculous police officer cocking his shotgun and spewing a very tasteless prison rape joke, which is pretty inappropriate for a E-rated video game.
  2. Speaking of the 3DO release, you can actually get totaled if you end up in a miserable car crash three or four times.

Videos

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