Scarface: The World Is Yours

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Scarface: The World Is Yours
Vice cop: What's all over your face pal?
Tony: Your wife's pussy!
Protagonist(s): Tony Montana
Genre(s): Action-adventure
Platform(s): Microsoft Windows
Xbox
PlayStation 2
Wii
Release Date: Microsoft Windows, PlayStation 2, Xbox
NA: October 10, 2006
EU: October 13, 2006

Nintendo Wii
NA: June 12, 2007
EU: July 6, 2007
Developer(s): Radical Entertainment
Publisher(s): Vivendi Universal Games[1]
Country: Canada
Predecessor: Scarface (1983) (movie)


Scarface: The World Is Yours is a 2006 open-world action-adventure video game developed by Radical Entertainment and published by Vivendi Universal Games (under the Sierra Entertainment brand name).

Why The World Is Yours

  1. The game manages to stay faithful to the source material but retcons Tony's death in the movie so he can instead take revenge on Sosa.
    • Many of the surviving cast of the film make a return including the ones with relatively small screen time like the Diaz Brothers, Some of the voice actors from the movies also reprised their roles.
    • Locations like the Babylon Club or the Sun Ray Hotel can be found on the map. Many of them can be entered and Tony can buy them during the game.
    • The game includes the OST of the movie.
    • Tony's mansion can be fully customized by the exotics you can buy.
    • During the first mission, staying on the top of the stairs and not shooting Skull can trigger a scene showing the original ending of the movie.
  2. Great selection of music which includes various genres and also the songs from the movie
  3. André Sogliuzzo, the voice actor of Tony, successfully imitates Al Pacino from the movie.
  4. Hundred varieties of Cars to choose from.
  5. The drug smuggling missions can be fun and rewarding.
  6. The Wii version has a more extended tutorial and the motion controls are nice to use.
  7. The game keeps the tone of the movie.
  8. The game is way more violent than other open-world games of the era as it has dismemberment, though you're unable to kill civilians on foot while playing as Tony due to his commitment to not killing innocents.
  9. Tony's driver, enforcer, and assassin are also playable characters.
  10. The city feels alive. Tony can speak with almost every NPC in the game. Tony reacts differently to all the NPCs (seducing a grandma, telling shop owners to sell coke, telling immigrants about his wealth). These discussions can be hilarious like when the pizzeria owner thinks he has to sell real yo-yos after getting confused with the slang term for coke "yeyo".
    • The amount of variety in the dialogues is amazing and adds more soul to the world.
  11. Outside the city, there's an island to explore.
  12. The gunplay is awesome and satisfying, even better than other open-world games.
    • There is a balls meter that when activated, goes into blind rage mode and switches to first person and gives you more health.
  13. The graphics are really impressive to look at for 2006 standards and still look nice even today
  14. Unlike other open word games, the notoriety system affects your progress (with less notoriety you can buy drugs cheaper, and more notoriety the more gangs will kill you when they see you).
  15. Tony's mansion has some customization options, with a variety of furniture and objects that can be bought from the exotics menu and placed almost anywhere inside the house, in addition to a few renovation choices.
  16. The Xbox and PS2 versions have progressive scan modes to enable higher resolutions with component cables, with the Xbox version capable of 720p and the PS2 version capable of 480p.

Bad Qualities

  1. Tony can't jump, and although he can swim, swimming for too long will trigger a shark attack and instantly kill him.
  2. Some of the songs in the game's OST while great, don't fit the timeline of the 80s.
  3. The PC version is rather poor as it was only optimized for Windows 2000 and XP. It has a heap of issues on modern computers due to using outdated software including always crashing upon starting on any PC running Windows 7 or higher, awful mouse acceleration, graphics getting corrupted, audio getting corrupted, and the game only using one core making it laggy on high-end systems.
    • On top of that, just like the Xbox version, it's missing the blood-on-clothes effect from the PS2 version, the PC version is also missing the broken windshield effect.
    • Luckily these issues can be fixed using the Remastered Project mod, Fusion Fix, [1] and enabling the other cores. not only that but it also improves the graphics and restores some missing PS2 effects, except for the blood on clothes and broken windshield effects.
  4. The PS2 version has bad screen tearing during cutscenes and occasionally during gameplay. It also has dithering which is worsened in progressive scan mode.
  5. The drug smuggling missions are important to progress but doing that so many times gets rather annoying.
    • The pirates/coastguards can destroy your boat in seconds.
    • You cannot repair your car while distributing, if your car gets destroyed you lose all the money you get.
    • On PC, the frame rate can decrease heavily while defending your estates due to the amount of attackers on the scene.
  6. You'll lose all your money if you get killed before laundering it in the bank, while realistic it can also be annoying.
  7. Not losing the police in time causes the game to show the text "You are f**ked". There's no chance of avoiding death after this point due to the infinite spawning of SWAT teams.
    • Fighting back makes things worse because you lose balls for killing them.

Reception

Scarface: The World Is Yours received generally positive reviews across all systems; the PlayStation 2 version holds an aggregate score of 75 out of 100 on Metacritic, based on forty-six reviews the Xbox version 76 out of 100, based on forty-one reviews the PC version 73 out of 100, based on eighteen reviews and the Wii version 71 out of 100, based on twenty-three reviews.

IGN's Chris Roper was extremely impressed, scoring the PC, PlayStation 2, and Xbox versions 8.7 out of 10, and giving the game an "Editor's Choice" award. The Xbox version was also awarded the October "Xbox Game of the Month" award. Roper dismissed notions that the game was simply a Grand Theft Auto clone, arguing instead that it advanced the genre; "much of Scarface is based on what we've seen in Grand Theft Auto. It's fairly obvious that Radical used said series as the blueprint and then went back and re-evaluated its shortcomings. The result is that we have a game that fixes many of GTA's problematic elements." He praised the basic gameplay, the storyline, the ball meter, the rage mode, and the aiming system. Although he was somewhat critical of the map, arguing too many areas in the game are accessible via only one road, he concluded "There are a whole lot of little things about Scarface that make it fun, but it's the sum of its parts that make it the overall great game that it is. It does a whole lot to fix many of the problems with other games in the genre, and it does a fantastic job of bringing the world of Scarface to gamers. Mark Bozon and Chris Roper scored the Wii version 8.5 out of 10, also giving it an "Editor's Choice" award, and writing "Scarface is a very impressive game, and while there isn't a ton of Wii-specific additions to the package, everything that was added makes a big difference." Praising the controls, they wrote, "It's amazingly easy to target enemies and blow off specific body parts in the process." They called it "an intelligent, high-budget, astonishingly impressive game", arguing "Wii owners that fit in the hardcore crowd will eat this one up, as it's currently one of the deepest and most entertaining experiences on the system.

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References

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  1. Released under the Sierra Entertainment brand in Europe.