Shrek: Fairy Tale Freakdown
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Shrek: Fairy Tale Freakdown | ||||||||||||||
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This game needs to be beatdown
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Shrek: Fairy Tale Freakdown is an action fighting video game developed by Prolific and published by TDK Mediactive for the Game Boy Color. Based on the Shrek franchise, it released in North America on May 29, 2001, and in the United Kingdom on July 6, 2001.
Why It Sucks
- Horrible gameplay that is one of the worst seen in a Game Boy Color fighting game (along with Mortal Kombat 4), as not only it is extremely boring but also it is clunky and the fighting mechanics are overall horrible and simply not fun at all.
- Horrible graphics that looks like NES or Atari games rather than GBC games. It's absolutely horrible even by 2000s standards, mostly because of the sprites looking incredibly bad and unfaithful to the film series, the colors palette being horrible to look at, and overall because it isn't even detailed.
- Terrible controls, your characters are extremely slow when moving, the jump control is also even worst because the jumps are horribly clunky and are impossible to control in mid air, kinda like in the Castlevania NES games but worse. Also, the controls can be delayed at time.
- Limited special moves: The game was criticizing for having limited special moves attack, there only 2 special moves in this game, such as Shrek's special attacks are fart and spit fire. Additionally, due to terrible controls, it can be frustrating due to lack of tutorial in this game.
- You can upgrade your character once you beat of each fighters, but it's barely useful and pointless.
- Unbalanced difficulty: In some levels, some of the opponents can be extremely unfair or extremely easy to fight without the game telling you their difficulty, most of the time it is the latter option.
- Absolutely horrible soundtrack, being extremely dull and repetitive, it will likely annoy you even in the first time you play the game, and the soundtrack even sound ear bleeding, thank to how bad the composers were at making the musics to this game.
- The game can be beaten in only 10 minutes and there's absolutely zero replay value, aside from playing as the other characters but even then they play similar.
- Also, the game have password system, but even then, the game is short, so the password system features is pointless.
- Not to mentioned, the game doesn't have multiplayer, which is unacceptable even for fighting games standards.
- Poor ending, all we can get is just "Champion" on the screen.
- It is barely faithful to the film aside from the characters roster, the reason is because the environments looking so bad that it doesn't even feel like they come from Shrek.
- Overall, it just feels like a shameless cash grab on the much better movie that it bases itself on. Even more so evident in that it came out a little less than 2 weeks after the film was released.
The Only Redeeming Quality
- The idea of a fighting game with Shrek characters was not a bad idea and would be executed better in Shrek Super Slam (aside from it's terrible GBA port).
Receptions
"What were they thinking?"
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The game received negative reviews by critics. It scores at 36% on GameRankings. The game has been criticized for its lack of moves, strategy, and a two-player mode.
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