Slime Rancher
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Slime Rancher is a first-person life simulation adventure video game developed and published by American indie studio Monomi Park. It was release on Windows, macOS, Linux and Xbox One on August 1, 2017. A PlayStation 4 version was released on August 21, 2018, and a Nintendo Switch version was released on August 11, 2021.
Why It's Slimy
- The idea of making farm simulator, but with slime and first-person genre is very interesting idea.
- What's more is this game is family friendly, and the game has no violence at all, well at least if the tarr hit you.
- Very nice and colorful graphics, even for 2017 standards.
- The characters design is so cute, both the human characters and the slime.
- Very tight control, and it make sense that this game is trying to simulated to the other FPS games.
- The gameplay is very addicting: You're collecting the slime to put on the cage, harvesting the plant, getting resources and you're gave the feed, protect, and most importantly: playing with slime is absolutely very fun.
- What's more is there's mission objectives, the NPC telling you to complete specific objective, like collecting the fruit or slime.
- Slime has so many type, and each type has different abilities. For example Magma Slime can their to be explode, Water Slime, where you can place only in the water cage and it will pop if you put to the ground, and so on.
- What's more interesting is each slime can eat the specific food, like Pink Slime that can eat anything, while other slime can only eat the specific food, or you can combine and fused this slime.
- Be careful: if you put plort to eat the fused slime, it becomes the Tarr that can hit you and eat the slime. Tarr is appears out of nowhere or by eat the plort to fused slime, and to vanish them is by uses the water as a ammo.
- There's the feral slime, this feral slime couldn't be tamed or suck it up as they attack you because the feral slime is so harmful. So how to get pass them; by running.
- What's more interesting is each slime can eat the specific food, like Pink Slime that can eat anything, while other slime can only eat the specific food, or you can combine and fused this slime.
- There's the gadget, the gadget can be more easier to get the resources, each gadget has different resources to be found, and you can build and adding new gadget by finding the correct resources.
- If you want to collect the money, you must send the plort to become a money, so the money will be increased. You can also upgrading this farm, weapon and equipment.
- There's many area to explore and yeah, the area is locked by the key and in order to unlocked the gate, you needs find the key by find the Largos slime, the big size of slime.
- Each of the Largos Slime has specific food to eat, just like the original size of slime. And if you did eating too much the largos and then pops out, it rewarded either key, or just coin and items.
- There's so much event to do it and this event is more replay value to play:
- Mochi Miles, where you collect the quicksilver with time limit, and you must collect as much you can.
- The wild, where you collect the fruit and toss them to this.
- Finally is the Slimulation, is like roguelike, where you collect and get to the finish line, and if there's the enemies, your shoot with the ooze, just like water to the Tarr.
- The ending is very heartwarming and decent: after you collect the rainbow plort to open the portal, you're going to the portal to see the ending and see the ending is somewhat catchy with this song.
Bad Qualities
- The game can be repetitive by some players, but still addicting for the gameplay.
- While the control are very tight, the jetpack control can be sometimes clunky.
- Slime can be annoying to the cage, especially the Tarr slime. Thankfully, you can upgrade the cage to prevent slime to get out or eating by the tarr.
- Getting the ending is absolutely tedious, and you need find the rare plort to do it.
- While the mission are variations, it can be repetitive.
- Find the resources is absolutely tedious, and this could be tiresome to be get.
Reception
The game received positive reviews by critics and users, with Metacritic score 81/100 from critics. It's sold more over 3 million copies by 2020, making the most successfully indie games.
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