Sonic Rush Adventure

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This article was copied (instead of imported) from the now-deleted Awesome Games Wiki.


Sonic Rush Adventure
Life starts with a sunny day
Let's feel our ocean breath
We are cruisin' open seas
Can't wait for a new venture!
Genre(s): Action-adventure
Platformer
Platform(s): Nintendo DS
Release Date: EU: September 13, 2007
NA: September 18, 2007
AU: September 27, 2007
JP: October 18, 2007
KO: September 17, 2009
Developer(s): Dimps
Publisher(s): WW: Sega
KO: Nintendo
Series: Sonic the Hedgehog
Predecessor: Sonic Rush

Sonic Rush Adventure is a 2007 platform video game developed by Dimps with Sonic Team's assistance and published by Sega for the Nintendo DS. It is the direct sequel to Sonic Rush.

Plot

Some time after the events of Sonic Rush, Sonic and Tails discover a tornado caused by mysterious energy source and using Tails' plane, head straight toward it, and end up unknowingly transported to another dimension. Marine the Raccoon finds the duo stranded and introduces herself. She wants to be an adventurer one day, and she asks them to help her go exploring. Using special items called materials, Tails builds the Wave Cyclone and our heroes set off.

Why It's an Adventurous Rush

  1. Improved level design over its predecessor, such as fewer bottomless pits and more fair enemy placement.
  2. Fun vehicle levels, such as the Wave Cyclone, Deep Typhoon, and Aqua Blast.
  3. Once again, the graphics are amazing for a DS game.
  4. The idea of an adventure-themed Sonic game is creative (in a good way) and interesting.
  5. Amazing music.
  6. There is a lot to explore, whether there are zones, hidden islands, or Johnny the Shark.
  7. Depending on what rank you get, you can earn materials to craft items or vehicle upgrades.
  8. Some of the best boss battles in a 2D Sonic game, especially the final bosses.
  9. There are hidden islands that can give you materials and have some callbacks to the first game, such as the final hidden island stage, which is basically Leaf Storm Act 1.
  10. If Tails and Cream cheering you on during the first game's boss fights annoyed you, then good news: they no longer do that.
  11. Decent and unique side characters for the most part.
  12. Fun multiplayer modes.
  13. Missions are added and give out good rewards for completing them.
  14. The special stages, while difficult, are more forgiving than most other 2D Sonic games, especially since you can upgrade your ships and can try again as much as you like.
  15. It introduces Marine the Raccoon, who gets a lot of proper character development and becomes a pretty likable character later on in the game as she starts to trust Sonic and Tails as well as Blaze. She even sees the latter as her best friend and develops a close bond with her too. While she's initially a handful or even scatterbrained at times, she still means well nonetheless. Even when she felt that she couldn't do this adventuring alone, she makes a vow to never give up for bad reasons.

Bad Qualities

  1. Captain Whisker is a very annoying character while Marine is a bit annoying in the early parts of the game. (thankfully, the latter gets good character development and redeems herself later on.)
  2. Not much replay value once you defeat the true final boss.
  3. The Ocean Tornado can be tedious at times.
  4. The story isn't that great, although it has its good moments.
  5. Haunted Ship is hard, especially if you're playing as Sonic.

Videos

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