The Legend of Zelda: Twilight Princess

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The Legend of Zelda: Twilight Princess
The darkest Zelda game done right.
Genre(s): Action-adventure
Platform(s): Wii
Nintendo GameCube
Wii U
Nvidia Shield TV
Release Date: Wii
NA: November 19, 2006
JP: December 2, 2006
AU: December 7, 2006
EU: December 8, 2006

GameCube
JP: December 2, 2006
NA: December 11, 2006
EU: December 15, 2006
AU: December 19, 2006

Wii U
NA/EU: March 4, 2016
AU: March 5, 2016
JP: March 10, 2016

Nvidia Shield TV
CHN: December 5, 2017
Developer(s): Nintendo EAD
Tantalus Media (Wii U)
Publisher(s): Nintendo
Country: Japan
Australia
Predecessor: The Legend of Zelda: The Minish Cap
Successor: The Legend of Zelda: Phantom Hourglass

The Legend of Zelda: Twilight Princess is an action-adventure game released in 2006 for the Wii and Nintendo GameCube, it would later receive a remaster on the Wii U in 2016

Why It Rocks

  1. The game retains the 3D gameplay formula that the series has had since Ocarina of Time.
  2. Legendary dungeons such as Arbiters Grounds, City in the Sky and the Temple of Time
  3. This game introduces Midna who is considered to be one of if not the best companion in the series
  4. The story is well-written and full of sad and emotional scenes, as well as some light-hearted ones, much like the previous games but here it is even better, and also it is darker than most Zelda games.
  5. Link's wolf form is a very good addition to the game, because you get to collect scents, dig up holes and through walls, and use Midna to attack all enemies at once in a battle.
  6. Unlike Navi from Ocarina of Time, Midna is a much less annoying sidekick and is actually more useful in the game, especially when you play as Link Wolf.
  7. Solid controls.
  8. Great and diverse combat mechanics which are some of if not the best in the series, the combat is as satisfying as ever, along with new mechanics, like finishing off your enemies while they lay on the ground.
  9. The motion controls in the Wii version feel very fluent and make some of the combat and puzzles easier to go through.
  10. The boss fights are engaging, and each time they are stunned, the music changes to a more heroic theme as if you were gaining the advantage.
  11. Really good graphics that are well done due to matching the dark tone and being very detailled even for a 2006 game, the graphics in the remaster for Wii U are even better.
  12. In certain towns and houses, you get to pick up some of the cute cats and dogs that are owned by other characters.
  13. The secondary items from the previous games have been upgraded, like the Double Hookshot that lets you shoot your hook from wall to wall.
  14. This game introduced new characters that have since become fan-favorites in the series, like Midna, princess of the Twilight Realm, and Zant, secondary antagonist of the game.

Bad Qualities

  1. The intro is really long and forces you to go through a series of tutorials before the story of the game picks up.
  2. Though not as bad as Navi from Ocarina of Time, Midna can be a bit annoying at times, as she can be really bossy towards the Link by her calling him a servant.
    • And when she reminds you to do something on the Wiimote via a laugh, it can be a bit frightening, as she sounds a bit like the ghost of a little girl possessed it.
  3. Despite being featured in pre-release images, the Magic Meter was scrapped from the final version of the game. It doesn't help that the rest of the series suffers this exact same issue.
  4. While his appearance is cool, Ganondorf's voice is pretty awkward and is way too high and raspy for his character.
  5. The only new feature besides the altered controls that was added to the Wii U remaster is an additional dungeon, but this requires a Wolf Link amiibo, which can be expensive and hard to find, especially if gamers happen to be living in rural areas or small towns.
  6. The Postman is extremely annoying as he slows you down anytime you complete any quest or dungeon, he does it every time unlike Kaepora Gaebora who only does it before completing Jabu-Jabu's Belly and one more time when you obtain the Silver Gauntlets.
  7. The GameCube version does not support Widescreen (like the Wii version does) and the Wii version does not support both Classic and GameCube Controllers. It would have also been nice if the Wii version had the mirrored mode (like on GC) as an option (which can also be ideal for left handed players) but that didn't happen either.
    • When the Wii version was rereleased in 2011 through Nintendo Selects, it remained mostly the same as the launch version and they didn't bother adding any of the GameCube features as mentioned above. Which was rather lazy. Imagine if you got the game on Wii late into it's lifespan while owning either a Wii Family Edition, Wii Mini or a Wii U (before the HD release) while wanting to try the things the GC version has.

Reception

The Legend of Zelda: Twilight Princess receives universal acclaim by both critics, players and fans alike, the game hold a score of 95/100 for the Wii version, 96/100 for the GameCube version and a 86/100 for the Wii U version.

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