The Powerpuff Girls: Battle HIM

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The Powerpuff Girls: Battle HIM
This game has to be sacrificed... by letting HIM throw it in the lava before battling.
Genre(s): Platformer
Platform(s): Game Boy Color
Release Date: February 27, 2001
Developer(s): Sennari Interactive
Publisher(s): BAM! Entertainment
Series: The Powerpuff Girls
Predecessor: The Powerpuff Girls: Paint the Townsville Green


The Powerpuff Girls: Battle HIM is a platforming game developed by Sennari Interactive and published by BAM! Entertainment for the Game Boy Color only in North America.

Why It Should Not Battle HIM

  1. The graphics are very abysmal compared to the next installment of The Powerpuff Girls game released a few months later. Additionally, it does not help the fact that this game came out on 2001 instead of 2000, which could have include some detailed graphics.
  2. Abysmal gameplay: You simply play as Bubbles, and her animation movements are rather laggy for the most part. And to add insult to injury, controlling her suffers from slippery controls and monotonous frame drops.
    • Not helping the fact that the other two games still suffer this issue.
  3. Just like the previous games, all you do in every level is collect keys, which is incredibly tedious and is often a chore when it comes to completing the levels.
    • And another thing about this is that all the enemies in every level are all the same with no changes to them whatsoever.
  4. As usual with the other games, the boss fights are really easy and boring, and at times, the attacks go right through them and they take no damage from it whatsoever, especially the final boss of this game.
    • The final boss battle is HIM, but the players can defeat him less than a minute.
    • The final boss fight is EXTREMELY MONOTONOUS, and it just drags on, similar to Dexter's Laboratory: Chess Challenge.
  5. To rub salt onto the wound, and to pick up from WIS#1, making her fly is extremely wobbly, and making her get certain items can be quite a chore.
  6. The soundtrack is really ear-degrading and it is bound to give you headaches within 20 minutes of gameplay.
  7. Speaking of music, the music in this game is an infinite loop, and it plays for the rest of the game, especially during the boss fights that have been mentioned above.
  8. Cheap deaths, and predictable game-over scenes:
    • One example is when you lose all your lives, you're treated to the game over screen that feels rather similar to the Dexter's Laboratory: Robot Rampage game over screen.
    • Bubbles crying in the game-over screen makes her feel cruel to the players.

Redeeming Qualities

  1. The concept of Bubbles being the main character is interesting, even though it is problematic.
  2. Like Paint the Townsville Green, it is still challenging.

Trivia

  • Unlike the other two, this game came out much longer, lasting 91 days to be released.

Video

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