Titeuf: Mission Nadia
Jump to navigation
Jump to search
Titeuf: Mission Nadia | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basically a horrible version of Mega Compet, even the GBA port of the former was better than this.
| ||||||||||||
|
Titeuf: Mission Nadia is a party game developed by Dream On Studio and published by Atari SA in 2005 on Nintendo DS.
Plot
Winning the heart of Zep's hero's sweetheart is the goal to achieve in Titeuf: Mission Nadia on Nintendo DS. Because you'll have to make some efforts to get back in the beauty's esteem. And for good reason: Titeuf is only 9th on the list of her potential lovers. So here you are, immersed in a series of mini-games of more or less dubious taste, typical of the series.
Bad Qualities
- It is a huge downgrade from Mega Compet, which wasn't the best party game but still a fairly decent game, howewer this one is really bad and had ton of problems that will be discuted in the next pointers.
- Misleading title: While the game premise mostly center to Titeuf that want to get Nadia love, the title feel like it's going to be a platform game where you need to rescue Nadia but instead it is a bad rehash of Mega Compet.
- Absolutely horrible graphics even for a 2005 DS game, as the characters models are just plain atrocious and they barely even qualify for a Sega Saturn game since even that system had better looking games than this, the colors palette is just plain vomit and it feel more like if the game was made to be intentionnaly bad when it's not, which is vety uninpressive for 2005, for comparison, Sonic Rush, Super Mario 64 DS and Kirby: Canvas Curse look way better than this and they we're released in 2004-2005.
- Lot of mini games we're rehashed from Mega Compet, which itself isn't really a bad thing but here they did this in a very bad way since they we're of course downgraded for being designed with touch controls, in which the original mini games we're obviously not designed with that in mind and thus it caused lot of problems.
- Extremely short length, the game can be finished in only 2 hours and there's isn't that much replay values, which doesn't help at all.
- Poor controls in the hub, since they are rather clunky and the fact that the game play with the d-pad rather than a analog stick doesn't help, even though there's way worse than that.
- Repetitive gameplay, which was also the case of Mega Compet after a while but not to this extend.
- Some of the mini games are pretty bad.
- Mediocre story, the only reason why Titeuf must be doing all of this is because he's only 9th on Nadia lovers list, and while this is faithful to the series, it manage to be somehow mediocre.
- There's less objectives in the open world section than in Mega Compet, and thus it make the game horribly short, as stated before.
Good Qualities
- The models are quite faithful to the series, although this is to be expected since the game is based on a licensed game.
- While the game is still bad, at least it is better than the tie-in game to the movie which had even less mini games and was way worse to the point of being potentially one of the worst game of all time.
- It still faithful to the series, especially the premise, despite being mediocre.
- It is way better than the other atrocious DS Titeuf games such as The World of Titeuf (which was probably the worst game of the franchise outside the remaster of Mega Compet)
Reception
The game received mixed to negative reviews by players due to being a rehash of Mega Compet and it is considered to be one of the weakest game of the series, though it is considered to be the best Titeuf game on DS.
Videos
Comments
Loading comments...