Terraria

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Brazer/sandbox/Terraria
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"'The very world is at your fingertips as you fight for survival, fortune, and glory.
Delve deep into cavernous expanses, seek out ever-greater foes to test your mettle in combat, or construct your own city - In the World of Terraria, the choice is yours!'
"

Terraria.org
Genre(s): Sandbox
Adventure
Platformer
Platform(s): PC
PlayStation Vita
PlayStation 3
PlayStation 4
PlayStation 5
Nintendo 3DS
Wii U
Android
iOS
Nintendo Switch
Xbox 360
Xbox One
Xbox Series X/S
Developer(s): Re-Logic
Publisher(s): 505 Games
Country: United States of America
Series: Terraria
Successor: Terraria: Otherworld (cancelled)
Terraria 2 (oncoming)


Terraria is a 2D Sandbox, Side Scrolling, Open World/Platformer game developed by Re-Logic and released back in 2011. Initially realeased for Windows in 2011, was afterwards bringed to home consoles, being Playstation 3, Playstation 4, Playstation 5, Xbox One, Xbox Series X/S, Nintendo 3DS, Wii U, Nintendo Switch and even mobile. The gameplay's about you as survive in a 2D pre-generated world with tons of blocks, trees, enemies and bosses. During gameplay, various events can have place such as a meteorite dropping or even goblin armies. The game had and still has various collabs about other indie games like Dungeon Defenders 2 and Don't Starve. Terraria got very positive reviews among critics and gamers, who praises it for its combat system, bossfights, the world building and lore. A sequel, Terraria 2 was "announced" and its fate is yet unknown. Furthermore, a spin-off called Terraria: Otherworld was announced and was in developing stage. Unfortunatly, was cancelled. Since May 2022, Terraria is the 10th most downloaded game of all time.

Gameplay

Adventure

Similar to Minecraft in terms of crafting and mining, Terraria however differs from the first by having a side-scrolling view design, so players can have a full FOV of the screen. By this way, people can even see ores trough dirt or even caves when they come to mine. After having generated a world, players will spawn in the Forest biome, where they can get all the necessary to start their adventure. Near them will spawn the NPC Guide too, who will speak to player about useful advises and will protect them by using a wood bow. While it's not a must, players would be better build houses not only to protect themselves from the fangs of evil zombies and floating eyeballs during night, yet to host other NPCs who will reward players by selling uncommon things, protecting them from menaces or having particular gimmicks. Once players went fairly stronger, they'll be able to fight decently strong bosses who were problematic at the start. Players will start in a Pre-Hardmode difficulty, which has easier enemies and bosses, but less effective loot; they'll be able to start the Hardmode, which has better weapons and more monsters, after defeating the "Wall of Flesh" boss. After the world is turned into Hardmode, it's not possible returning back. At this point players should heavily upgrade themselves with better equipment to fight other bosses and to reach the final boss, the Moon Lord.

Why It Digs, Fights and Loots Hard

  1. The stunning and captivating 16bit graphics, expecially in the recent versions, which got a so high levels of details they can even compared to the Metal Slug games'. Are so gorgeous you wouldn't detach your eyes from. In particular, the best example can be seen in the attack animations of the Empress of Light, which have a perfect mixtures of stereoscopic lights and colors.

Corrupted Qualities

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Trivia

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Reception

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Comments

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