Carmageddon (Game Boy Color)
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Carmageddon II on the Game Boy Color? Why did they feel the need to butcher it more?
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Carmageddon (Carmageddon: Carpocalypse Now on the title screen, Carmageddon GBC on the rights screen) is a top-down 2D vehicle combat racing game developed by Aqua Pacific and released for the Game Boy Color handheld platform in 1999 for Europe by Sales Curve Interactive, and on March 22, 2000 for North America by Titus Interactive. While the game is called Carmageddon, the game is actually a port of Carmageddon II: Carpocalypse Now.
Why Max Damage Should Run This Port Over
- Like the Nintendo 64 version, this port was censored. Despite the game being rated T, pedestrians were replaced with zombies no matter what. It's also worth reminding that this was no longer the pre-ESRB days where Nintendo didn't allow violence to be in western versions of games released for their consoles, something which happened to Mortal Kombat (despite not being made in Japan).
- The gameplay feels like you're playing Dick Tracy on the Game Boy Color, rather than racing and smashing cars.
- The controls are horribly junky and unresponsive. This just creates fake difficulty when trying to complete the race, thanks to how horribly the controls were programmed.
- This port is pretty watered down. There are only sixteen racers, four power-ups and eight tracks in the GBC version of the game. Ironically, the PC version contains more racers, tracks and power-ups, which could make it feel that the port was meant to be watered down for absolutely no reason, with the reason being due to the Game Boy Color's limitations not being confirmed as well.
- The A.I .is horrendous and broken. The enemies behave like they actually are rushing extremely fast to complete the race without even letting the other racers win the race.
- The game sometimes lags, like Sonic the Hedgehog Genesis, probably just to waste more of your time. It can even freeze that would annoy the players so badly. Heck, the game can even crash, which will just force you to restart your console because of the annoying crash that will basically happen to the game.
- For some strange reason, the game starts out free roam instead of car position, which was not in the actual Carmageddon II at all, probably due to different developer, as mentioned before.
The Only Redeeming Quality
- The title theme, composed by Will Davis, is awesome and catchy.
Reception
Ratings
Aggregate score
- GameRankings - 44% [1]
Critical reception
The Game Boy Color version of Carmageddon was met with negative reviews from critics. On GameRankings, it holds a 44% score.
Videos
References
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