Classic British Motor Racing

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Classic British Motor Racing
CBMR-PC.jpg
CBMR-Wii.jpg
A bit rude to disrespect our automobile history, innit bruv?
Genre(s): Racing
Rating(s): PEGI: 3+
Platform(s): Microsoft Windows
PlayStation 2
Wii
Release: Microsoft Windows, PlayStation 2
EU: February 10, 2006
Wii
NA: December 31, 2007
EU: March 14, 2008
AU: May 15, 2008
Engine: GODS Engine
Havok
RenderWare
Developer(s): Data Design Interactive
Publisher(s): EU: Metro3D Europe (PC/PS2)
NA: Destineer[1]
PAL: Data Design Interactive[2] (Wii)
Country: United Kingdom


Classic British Motor Racing is a 2006 racing game developed by Data Design Interactive and published by Metro3D Europe for Microsoft Windows and PlayStation 2 only in Europe. The Wii version was released in 2008, published by Destineer in North America and Data Design Interactive in Europe and Australia.

Gameplay

The gameplay is quite simple, you just have to reach the finish line in the highest possible position by completing a certain number of laps, by beating the championship the player can unlock new routes and cars.

Why It's A Bit Rude

  1. The menu is generally quite lazily made for a racing game released in 2006 because it does not offer much the ability to change the appearance of the car, only the ability to change the vehicle like in the first Need for Speed ​​released 12 years before this game and has quite poor graphics and audio settings. Need for Speed: Carbon came out the same year and has a much more extensive menu than this game.
  2. Extremely boring gameplay. You are racing on routes happening in the United Kingdom, which have a terribly boring level design, without any variations. The routes are so lazily made that you can get the impression that the developers were too lazy and not creative enough to do something related to England itself because the routes are not associated with this country at all.
  3. This game is an exact copy of Austin Mini Racing (Austin Cooper S Racing for PC). Menu, HUD, graphics, sounds and even music is the same. This is mainly due to the GODS engine. The only difference is the routes and vehicles. This clearly shows how unoriginal were the developers who didn't even want to create a separate game, they just copied and pasted a lot of stuff from the aforementioned game.
  4. Awfully cheap graphics. Cars that were cut out of plywood curves, by an amateur carpenter, with a blindfold on, shine as if they were greased with lard; textures that look like from the Nintendo 64 or PlayStation era; lighting is barely dying light bulbs, in Edison's time; and the special effects look closer to cold fires or oil splashes in a hot pan.
  5. On the PC version, the developer's logo is pasted as a game icon literally as if the developers didn't want to create some other original icon, they just stuck their logo because of laziness.
  6. Returning to the main menu, in options when you see the "How To Play" option, you can see that the font is too large and does not fit in the rectangle. It's questionable if the developers even looked at this guide and if the developers couldn't just make a tutorial where you can practice the controls instead of typing a boring set of texts that are too large to be read normally.
  7. Usually in games you can configure the keyboardology, this is not possible here, as in all games from Data Design which is absolutely unforgivable because even games that came out 10 years ago had such a feature that you can change the controls and even the hardware responsible for it, such as from keyboard to joystick.
  8. Horrible controls. The car is slippery to drive and jumps like a rubber ball, not to mention the turns. As a result, you will barely be able to overtake any of the opponents and you will rather struggle with the route, or rather non-stop hitting one of the walls and having trouble driving into the right wall.
  9. After finishing the stage, you won't get anything, not even a cup. The game throws you to the title screen as if the developers don't care if you finished the game or not, which shows quite a lot of laziness and that they rather treat consumers like garbage.
  10. As described above about the useless "How To Play" option, not everything is clearly written. The font is written with a capital letter, especially when we finish the stage, it is not known what it writes, because another inscription obscures.
  11. As mentioned earlier that you can't change the key configuration, some buttons do not match the action. The developers decided to assign gas under the [Enter] button, brake under the [Shift], and for emergency work press the [CTRL] key. It seems that the creators have never played any racing game considering the fact that even the buttons are not what they should be and that for this reason many people will have really serious problems with playing and winning at least one race.
  12. Artificial intelligence is so stupid that they would lose on the intelligence test when writing only the field with name and surname. During riding, when your opponents stick out behind the elbow behind the glass, they start like a thundering anaconda, turning left and right, as if in a cabin instead of a chair, they put a rocking horse. Opponents also often cause accidents by crashing into another opponent, causing a traffic jam, not to mention that they can collide with building barriers or walls. Normally, as if the developers wrote it quite simply and did not care how it will react to your or another opponent's behavior or to any event.
  13. Although the soundtrack is fine, it is repetitive and not very bearable when we hear some of them every time.
  14. Poorly reproduced sound effects. The collision of other drivers, accompanied by the sound of scratching with a sharp claw on the board; collision with the wall, intensifies the sound of throwing a metal can into the garbage container; and the sounds of the engine, arouse associations with a muffled juicer on the last straight. It seems that the developers did not want to listen to any of the sound effects and stuck the best sound effects even if they did not match the event.
  15. There could also be graphical errors. For example, you can go beyond the map when you are between wooden barriers at a some stage. Literally as if the developers didn't even want to test this game and just released the game as it is.
  16. The game is incredibly short at just an hour and a half, which for a racing game released in 2006 is an insanely short playthrough time considering the fact that Carbon released the same year is much longer than this game.

Redeeming Qualities

  1. As mentioned earlier, the soundtrack itself is fine.
  2. There are 13 vehicles in the game that are decently imitated to real vehicles.

Reception

Ratings

Publication Score
Cheat Code Central 2.5/5[3]
GamesMaster UK 41/100[4]
Official UK PlayStation 2 Magazine 3/10[4]
PSM3 Magazine UK 34/100[4]

Critical reception

The reception of Classic British Motor Racing was usually negative and the game itself is considered one of the worst car games on PlayStation 2 and even compared to the London Cab Challenge.

Alan_Kim from GamesRadar+ gave it a 1/5 stars saying "Sometimes "classic" means "timeless". Sometimes it means old, ugly, slow, weak, and laughably primitive".

Cheat Code Central, although they weren't supportive of the game, they approached it more gently than GamesRadar+, they gave it a 2.5/5, which means average, describing "Classic British Motor Racing is a title that most people should avoid. It does not provide a satisfying racing experience, and it does not provide any real satisfying gameplay elements."[3]

Videos

References

  1. Published under the Bold Games label.
  2. Published under the Popcorn Arcade label.
  3. 3.0 3.1 Cheat Code Central: Classic British Motor Racing review
  4. 4.0 4.1 4.2 GameFAQs: Classic British Motor Racing reviews

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