Mortal Kombat: Deception
The following work contains material and themes that may include coarse language, sexual references, and/or graphic violent images that may be disturbing to some viewers. Mature articles are recommended for those who are 18 years of age or above. If you are 18 years old or above, or are comfortable with mature content, you are free to view this page; otherwise, you should close this page and view another one. Reader discretion is advised. |
Mortal Kombat: Deception | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Mortal Kombat: Deception is a 2004 fighting game developed and published by Midway. It is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006.
Why It Will Konsume You
- The graphics look amazing for 2004 standards.
- Great gameplay that improved from Deadly Alliance, including combo breakers, stage transitions and death traps.
- It was truly the first Mortal Kombat game to have online gameplay.
- It introduced Havik, Ashrah, Hotaru, and Shujinko as playable characters, which is a good thing for the fans of them if they want to play as them.
- It takes what was good about the previous game and adds much more.
- Plenty of amazing redesigns for the characters.
- Unlike its predecessor, This game adds 2 fatalities per character, including the "Hara-Kiri" finisher.
- Plenty of new modes such as:
- Konquest Mode is a more fleshed-out story mode this time around: rather than just being tutorials for each character (which it still contains), the player controls Shujinko through six realms on his quest to find the Kamidogu in an RPG-like environment.
- Chess Kombat: A minigame similar to classic chess. Each piece type is represented by a character of the player's choosing. As with regular chess, the quantity and movement of each piece is determined by their rank. The game can only end when one player takes the other team's 'Champion' (or King in traditional chess). The biggest difference is that all attempts to take a square are literally contested. Players will engage in one round of combat, with the winner taking the square.
- Puzzle Kombat: A puzzle game similar to Super Puzzle Fighter II Turbo. It features super deformed versions of the MK characters that attack each other once a player gains an advantage in the game. Players must win two rounds to win. The single player game had a ladder format like in Arcade mode.
- The Krypt has lots of interesting content, such as alternative outfits, concept art, and more.
- While the GameCube port brings back Goro and Shao Kahn, Mortal Kombat: Unchained brings back 4 characters from previous games like Deadly Alliance, like Kitana, Jax, Frost, and Blaze.
- Mortal Kombat: Unchained, the PSP port is surprisingly very impressive.
Hara-Kiri Qualities
- While some of the newcomers are decent, a few of the newcomers didn’t really stand out.
- Kobra was just a rip-off of Ken Masters from the Street Fighter franchise, right down to his original name being "Ben Masters", although he is a top-tier character.
- Kira, while she was okay in terms of character designs and backstory, is just a copycat of Kano and Sonya.
- Darrius, feels like a generic reject of Marvel's "Blade", thankfully he was fleshed out in Mortal Kombat 1.
- Dairou, is a very bland and boring character. In fact, he is so bland that he was reworked for the character "Havik" in Mortal Kombat 1. Despite this, he is considered to be the best character in Deception, especially in the PS2 and Xbox versions.
- The Konquest Mode's voice acting is pretty dull, and it's incredibly obvious that the same two or three actors play every character.
Reception
Mortal Kombat: Deception received positive reviews by critics and players, it received a score of 81/100 and 77/100 for the PS2 and GameCube versions on Metacritic respectively.
The game was praised for it's graphics, gameplay and soundtrack but criticized for some poor newcomers and for the Konquest Mode, though the latter is still considered to be a decent mode.