Mr. Bean (video game)
Mr. Bean | ||||||||||||||||
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[British accent] Hm... the cover looks promising...
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Mr. Bean (the Wii and Microsoft Windows versions are known as Mr. Bean's Wacky World) is a 2007 platform video game based on an animated series of the same name. Developed by Beyond Reality Games and published by Blast! Entertainment for the PlayStation 2, Nintendo DS, Wii, and Microsoft Windows.
Plot
Mr. Bean just wanted to put together a puzzle and because one piece was missing, he set off on a journey to find it.
Gameplay
The gameplay is simple, you go ahead, open boxes with puzzles and collect cat food, which is 1000 on all levels, and run away from enemies and jump on platforms.
Why Mr. Bean Should Take a Break from This
- The graphics look incredibly poor, even though it uses cel-shading and looks like a early PS1, 3DO or SEGA Saturn game. The game supposedly uses this effect, some objects do not, such as rocks or barrels. The graphics are definitely the worst in the DS version, even for its standards, The DS version of Super Mario 64 had much better graphics than this game and is, if not, better than the Nintendo 64 version. Not to mention the hideous looking character models as if they were made of a plywood curve.
- Speaking of this, there are no PlayStation 3, PlayStation Portable and Xbox 360 ports of them, when said consoles are already in the stores.
- Cheap animations, with the characters mostly moving and jumping in an extremely bizarre way. The animations are so simple that they consist only of waving your arms and legs and bending the character at times like a plasticine man.
- Sketchy and boring story. There is a lot going on in the cartoon, there are many other events. The game only limits to situations where Mr. Bean is missing a puzzle piece. Although you can get a lot of ideas from the series itself, the developers lacked a more interesting idea for the plot and came up with something that even a two-year-old could come up with.
- Plot hole: In the intro, he shows that Mr. Bean only needs one element, but in the game you need to collect as many as 40.
- The controls are very slow to such an extent that at times you will have problems with jumping over something or running away from an enemy.
- There is quite an annoying situation in the DS version. When you turn on an option or go back to the title screen, the music restarts which in total may give the impression that the developers did not even want to test the game and ignored how and what works.
- Ear bleeding sound effects, especially the bees buzzing which sound like mosquitoes flying and collecting puzzles, actually, literally nothing sounds right and literally as if the creators didn't listen to anything and stuck to the event any sound effect they could think that no one would notice.
- Dull, boring, and repetitive level design that often drags on for too long, exactly what 5 levels out of 40 looks pretty much the same and each of them is just about moving forward or in other words the creators didn't even want to create something original and instead they created something at the level of a two year old and then they copied it 5 times.
- The spring pads in the levels are often unresponsive and can lead to cheap deaths so it can be considered that the developers did not even go through this game and did not come to the springs, if at all they tested this game in any way because the spring is underdeveloped, which makes the game practically unplayable.
- Immortal Enemies: No matter what you shoot at them, enemies won't die which is nothing but artificial pumping of difficulties and also the laziness of the creators because they did not want to program it so that the enemies would disappear, not to mention the fact that in many games for children you can eliminate enemies so the creators could do it without developers could do it without any problems.
- False advertising:
- On the back cover of the game says you need to save Teddy from an unknown villain, but that doesn't happen in the game.
- The cover features the live-action Mr. Bean (played by Rowan Atkinson), but the game is solely based on the animated series, so he doesn't appear anywhere else in the game.
- The back cover on the PS2 and DS versions says the game has 12 levels even though there are only 9 levels. The PS2 version also mentioned that you have to collect 750 cat biscuits (450 on the DS version), where there are actually one thousand (600 on the DS version).
- The gameplay is painfully repetitive to the point that you won't even want to go back to it, because it's just about moving forward all the time and jumping over just a few obstacles, collecting puzzles and completing a few minigames that are so simple that they have virtually no gameplay. challenges and running away from enemies, and that's about it.
- The work of the camera is quite lazy because it does not rotate when the player turns the character, and instead you have to use special buttons to rotate the camera, which is inconvenient and may end up with you rolling on the walls out of reluctance or dying more than once.
- It's so lazy as the cutscenes are just clips from the animated show. In addition, the animations are of poor video quality and were released on CD, instead of DVD. It just seems that the developers of the game just took a shortcut and instead of creating their own cutscenes, they just copied them from the cartoon and didn't even improve the quality of these cutscenes, they just left them like that.
- Some areas have little to no checkpoints in between as a result, you will fall off the platform incredibly often, sometimes for no reason even with only one foot off it.
- Extremely poor jumping and platforming physics that creates a lot of fake difficulty because you will barely be able to jump to the platform and even usually you won't be able to do it, so you will just fall into the abyss and you will die incredibly often as if the creators of this game didn't even test these levels.
- The game is just a reskin of Agent Hugo: Lemoon Twist and overall it's a Crash Bandicoot rip-off.
- There is no dot point in Mr. Bean's name on all of the game titles normally, as if the designer of the game's logo missed something or didn't want to add it because he thought it was meaningless, but on the other hand, it's nice that he wanted to create something original instead of copying the logo of the animated series.
- The game has a very annoying bug that causes Mr. Bean to lock himself on objects or obstacles, and you can't get out of it, meaning that you'll have to restart the whole level.
The Only Redeeming Quality
- The Nintendo Wii and Microsoft Windows versions (while still not good) are improved in comparison to their previous versions.
- They have slightly better controls.
- They have an extra area called "In the Wild".
- They have more mini-games including "Garden/Sewer Racing", "Shooting Gallery", "Garden/Sewer/Wild/Factory Tennis", and more.
Reception
Mr. Bean, while not reviewed by critics, has received a negative reception from online reviewers and fans of the series as well as youtubers. One of the users, ALEXFILI, said: "Buy or Rent? Personally, I'd say neither. You can pick up a DVD of the TV show, Film or Cartoon series and you would get so much pleasure from it. Please, don't buy this game. Don't support lame third party companies from producing rubbish like this." The game was also considered the worst Mr. Bean game and one of the worst games for both PlayStation 2, Wii, Microsoft Windows and DS.
Videos
External links
Comments
- Bad media
- Bad games
- Boring games
- Rip-offs
- Action games
- Platform games
- PlayStation 2 games
- PC games
- Television-based games
- Shovelware games
- Blast! Entertainment games
- 2000s games
- Misleading in gaming
- Budget games
- Nintendo DS games
- Wii games
- Adventure games
- Reskins
- Games made in the United Kingdom
- Zagrajmy w crapa episodes
- Asset flips
- Games released on outdated platforms
- Games played by Mind Pulp
- "It's made for kids"
- Cash grabs
- 3D platform games
- Bad games from good franchises