RCA Studio II

From Qualitipedia
Jump to navigation Jump to search
RCA Studio II
RCA-Studio-II-FL.jpg
“If there was an RCA Studio 1, I'd hate to see it.” - The Angry Video Game Nerd
Developer: RCA
Release Date: January 1977
Competitors: Magnavox Odyssey
Fairchild Channel F
Generation: Second generation

The RCA Studio II was released by RCA in 1977 to compete against the Magnavox Odyssey (The first home video game console) and was released with five built-in games. It was one of the first video games to use programmable cartridges whereas the Odyssey's cartridges only activated what was already programmed into the Odyssey itself (the first console to use programmable cartridges was the Fairchild Channel F).

Origin

When Ralph H. Baer was looking for a company to market his Odyssey, RCA turned him down, so he went to RCA's rival, Magnavox, to market it. The Magnavox Odyssey became a huge hit and slowly started the video game craze. Realizing their mistake, RCA tried to create a game system to market on the now booming video game craze.

Why It Flopped

  1. It was obsolete the minute it was released. The Fairchild Channel F, which was released a few months before the RCA Studio II, was technologically superior to the RCA Studio II. Once the Atari 2600 was released 10 months later, the RCA Studio II was finished.
  2. Poor graphics and the games were in black and white.
  3. The controllers were built on the system as numeric pads and could not be removed. This made playing the games very uncomfortable.
  4. A single channel buzzer built in to the system was the only source of in-game audio.
  5. In addition to its five built-in games, only eleven more games were made for the system, totaling 16 games.

Trivia

Some games were actually programed in color. European clones of the system can play the games in color.

Videos

Comments

Loading comments...