Rayman Raving Rabbids
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"The Invasion has begin.
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Rayman Raving Rabbids is a 2006 party video game developed and published by Ubisoft. The game is a spinoff in the Rayman series. The game consists of 75 minigames. The game was released for the PlayStation 2, Wii, Xbox 360, and Microsoft Windows systems, with a different version released for Game Boy Advance, Nintendo DS, and mobile phones.
This page only focus on the console versions, for the GBA and DS ports pages, click here.
Why Do Bunnies Think This Game Rocks
- This is the first appearance of the Rabbids, and they’re funny and cute, but stupid.
- Solid controls, even for 2006 standards.
- Decent graphics. (For Wii, PS2, and PC version only)
- The Xbox 360 is the best version of the game, because it has colorful and clean graphics, 2 exclusive minigames, and it has unique loading screens.
- A lot of the minigames are really enjoyable and they are especially hilarious.
- "Bunnies don't ___" can be very funny due to their stupidity like:
- Don't know what to do with cows.
- Milk cows
- can't fly
- However, "Bunnies likes" could be reason they like.
- stuff themselves
- and they can dance
- "Bunnies don't ___" can be very funny due to their stupidity like:
- When you get more plungers, Rabbids will cheer on you, and Serguei will no longer throw you back to your cell.
- The DS and GBA version of the game is a platform game instead of the party version.
- GBA version does feel like an actual "Rayman 4".
- Overall, this is a great way to start the Rabbids franchise, even though it was milked by Ubisoft.
Bad Qualities
- While the game is good, the Rabbids completely ruined Rayman, and it's mostly the reason why they are hated nowadays.
- Some of the mini games is downright weird
- "Bunnies Don’t Use Toothpaste" is a gross out creepy minigame due to worms giving the player a creepy smile and the Rabbid’s teeth, and later versions of it shows a Rabbid's nauseatingly green bad breath. This is notable for frightening younger players and leaving most players disgusted.#
- Bunnies don't give gifts, which also makes you in pain when you make Rayman run to give the Rabbid a bomb.
- The ending isn't that great as Rayman realized that he accidentally left the Globoxes behind and he stupidly jumps into the hole to save them when he could have taken the main path back to the coliseum to retrieve them.
- The Xbox 360 version, while considered the best, has 3 achievements that are completely broken & unobtainable, Fast forward 17 years since the release, they are likely to never be officially fixed, possibly because the Xbox 360 is obsolete & its games no longer receive updates.
Trivia
- This is the first and last time we see Serguei.
- The GBA version and the DS version are both platformers/party but they are different from each other. The GBA version's structure resembles the closest to the scrapped Rayman 4 prototype. The DS version is the same soundtrack as the console/PC versions and features minigames that many are based on the console/PC versions. The minigames of the DS version can also be unlocked in extra mode and the score as many points as you can. In some minigames of the console/PC versions and the DS version the Rabbids are playable.
- The handheld versions were intended as both Platformer and Party games. The console/PC versions (All ports) is strictly a Party game.
- The Xbox 360 port of the game has cleaner graphics and animation, as well as additional visual details throughout, plus 2 exclusive minigames that replace "Bunnies have natural rhythm". The PC version does not include these graphical enhancements.
- This was one of the first ever games released on the Wii.
- In score mode on some of the mini games if two players are playing, there is a glitch where when player 1 wins and player 2 loses the game thinks player 2 has won.
- In the Wii version, the instruction screen features a Rabbid holding a Wii remote demonstrating the player how to use it in a particular minigame. In all other ports however, it shows the respective platform's controller, highlighting which buttons, sticks and keys are used to play different minigames. This is done because the Wii uses motion controls, so highlighting buttons doesn't work all too well.
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