Spider-Man: Shattered Dimensions

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Spider-Man: Shattered Dimensions
Four Spider-Mans, one complete adventure.
Protagonist(s): Spider-Man
Genre(s): Action-adventure
Superhero
Platform(s): Microsoft Windows
Nintendo DS
Wii
PlayStation 3
Xbox 360
Release Date: Nintendo DS, PlayStation 3, Wii, & Xbox 360:
NA: September 7, 2010
EU: September 10, 2010
AU: September 29, 2010
Microsoft Windows:
NA: November 24, 2010
EU: November 26, 2010
Developer(s): Beenox
Publisher(s): Activision
Series: Spider-Man
Predecessor: Spider-Man: Web of Shadows
Successor: Spider-Man: Edge of Time

Spider-Man: Shattered Dimensions is a 2010 action adenture game developed by Beenox and published by Activision. It is a sequel to 2008's Spider-Man: Web of Shadows and was followed by Spider-Man: Edge of Time a year later.

Why It Rocks

  1. Great soundtrack.  
  2. The story of the game is built off of the idea of several different versions of Spider-Man being involved, including Amazing Spider-Man, Spider-Man Noir, Spider-Man 2099, and Ultimate Spider-Man is actual quite interesting.  
  3. This game delivers a non-stop action ride with something new around every corner.  
  4. Tight and solid controls.  
  5. Fantastic voice acting.  
  6. Speaking about Spider-Man's voice actors. They all represents their Spider-Man voices in cartoons. Neil Patrick Harris (Amazing) from 2003's version, Christopher Daniel Barnes (Noir) from 1994's version, Dan Gilvezan (2099) from 1981's "and His Amazing Friends" version and Josh Keaton (Ultimate) from 2008's "Spectacular" version.   
  7. This game has an engaging story that puts it near the top of the franchise both in terms of quality and impact.  
  8. All four Spider-Mans have their own variants in their gameplay.   
  9. The combat is superb and fun, and each Spider-Man has a different fighting style.
  10. Fantastic graphics.
  11. During the playthough, you can unlock a ton of upgrades for each Spider-Man while playing though the story mode.
  12. Really interesting gameplay that takes lessons from the Mega Man franchise, not counting the prologue, there are three acts (four if counting the final boss) and four chapters in three acts that can be played in any order you want, tho you do have to beat all four chapters to progress and the first chapter in the first act has to be beaten to unlock the other three chapters, it adds a tone of replay vale.
  13. Great scene of humor, such example being in Sandman's stage, Spider-Man says: Ahh were not going into the old spooky mine are we? We'll we have to solved a mystery and unmask someone dressed as a ghost too? If so, my moneys on Old Man Jenkins!, it is a clear reference to Scooby Doo. It also references Spider-Ham in the intro cutscene as a joke, where Peter asks "Is that a... cartoon pig?".
  14. This game streamlines the usual trappings of the genre to focus on combat and personality.  
  15. During the game you can unlock costumes for each of the four Spider-Mans, adding a little bit more charm in the game.  
  16. During loading segments, Madam Web will give out tips for the game and reference many call backs to the previous Spider-Man games, comics and ect.  
  17. This game has a huge variety of fun and challenging boss battles against villains from the Spider-Man comics (around 13 of them to be exact!). Even Deadpool makes a guest appearance as a boss, and his interactions with Ultimate Spidey are entertaining to listen to, not to mention he has the 'wacky goofball' personality of his Earth-616 counterpart instead of being a racist, genocidal monster like he was in the Ultimate Spider-Man and Ultimate X-Men comics. Also, instead of using Venom as the villain (which has been done several times before this), Mysterio is the main villain of the game.
  18. Spider-Ham makes a guest appearance in a post credits scene.
  19. It was responsible for serving as the inspiration for the Spider-Verse arc in the comics. It also started to cause a resurgence of the popularity of Spider Man 2099, and he even had a reboot in the comics due to his popularity resurging thanks to this game.
  20. Stan Lee narrates the game.

Bad Qualities

  1. While the bosses are awesome, some of the bosses in that chapter do get refought at least once or twice, although that can be neglect as almost every boss in the final battle of that chapter do get different attacks and battle style, similar to the likes of New Super Mario Bros. Wii.  
  2. The game can get a bit glitchy.  
  3. The "find all eight spiders that are hidden in that chapter" achievement for the Web of Destiny is incredible tedious as players will have to search everywhere in that chapter, this can be a slight pace breaker and will require a guide.  
  4. In the prologue chapter of the game when playing through Spider-Man Noir, the gun enemies can KO Spider-Man Noir in just a few hits.  
  5. Spider-Man Noir levels (to a small degree) are tedious.  
  6. Archiving the Platinum Medal (only if that chapter is played in hard mode) can somewhat be pure frustration, especially when played in the final boss.  
  7. In the DS version, the harder the difficulty is, the more punishing it can get, especially with the bosses.
  8. The story is really simple and the villains’ stories get repetitive.

Tips

  1. In every chapter there are Spider Emblems in each chapter, not only do they serve as currancy to by upgrades, but you can also recover your health, with the gold colored ones being able to recover most of your health, so if your running out of health, look for some Spider Emblems.
  2. Use Spider Senses to uncover hidden items, see enemies that are hidden in smoke and see breakable walls.
  3. Even through every chapter can be played in any order, it is recommended to play though the chapters in order, as every level has their own difficulty curve.
  4. When playing as Ultimate Spider-Man in any levels on hard mode, don't get greedy and spam rage mode at all cost, as it will give you less combo points.
  5. Spider-Man Noir can recover his health if he just stands still, so if running low on health, find a safe area to recover health.
  6. In Norman Osborn's (A.K.A The Goblin) stage, there is a part were you are trap inside of a gas room with clown head doors all over, to escape you must find the correct clown head to escape, the clown door to look for is the one with the twitchy left eye.
  7. During hard mode playthoughts, it is recomended to do two playthoughs for that level, one for the speed run, and the second one for both the Emblem collection and Combo points.
  8. Do not attempt to play this game on the hard difficulty setting during the first playthough, play the game in the easy or normal difficulty setting, unlock every single upgrade (such as an increase in health and health regeneration) and wait until you beat the game once to understand what you going up against.
  9. If you're planing on getting the "Play though the level as Noir Spider-Man without being caught" achievement for both the PS3 and Xbox 360, there is a really neat trick that you can pull off, if you get caught by an enemy or spot light, just restart the game, it will act like you never got caught.
  10. When encountering enemies with shields, use the Web-Sling from behind attack.
  11. During the boss fight agents the Goblin, you can also use the Web-Sling from behind to attack his weak spot on on his back with out having to wait until he attacks.
  12. In the final stage of the final boss if played on hard, SPAM THE STRONG ATTACK AT ALL COST TO TAKE OUT THE SHADOW ENEMIES, not only can this attack cover a large range and take out the shadow enemies with ease, but it can also give you huge combo points.

Reception

Spider-Man: Shattered Dimensions received mostly positive reviews from critics.

Videos

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