Reception reviews:Burnout Paradise

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The first entry of my little reception reviews project.

Burnout Paradise was submitted by ToTheEdge. As a page mainly drafted by a moderator and an admin the stakes are rather high. At a glance there's definitely good and less good aspects but overall, it's a nicer read than I expect to find on reception wikis.

Lets start with what it does well.

Visiting the paradise

  • Pointer quality: The page stands out for reasonable pointers overall which focus on elements of the game itself that are favorable, I like this. There's not as much as I'd expect in the way of poor logic, and the examples I can find do not break the article. I would say the GQs do a better job at this than the BQs. More on this topic later.
  • The page is concise and neat. This is not entirely to its favor, but being easy to process is a good trait. It does this without falling into the other failure of not bringing anything substantial to think about. Lean meat without fat, this is appreciated.
  • Well structured: The infobox is done right, the headers make sense, nothing to cringe at. At worst you could say the article is a little boring. But I'd rather it be clean like this than try to be funny or ramble in paragraphs and fall on its face.
  • The page appears to correspond well with the reception. Despite lacking sources or backup media (more on that later), it is fairly objective and seems to be accurate. That's really what a page should go for, if it is highly opinionated or doesn't match reception it would be better off as a blog.

This certainly isn't long but these are some of the most important things to get right with a page. Fail on any of these and you have a fundamentally broken page. It's got the basics down well.

Falling into burnout

Despite a better-than-average showing there are a handful of issues the page should correct, and in the bad qualities especially a handful of poor pointers.

  • The page is rather barebones. Simplicity is good but there is a balance. I would argue the balance leans towards this page being too simple despite having an edge over windy articles.
  • Redundancies: GQ 4 remarks on the open world. GQ5 does the same thing with a small twist. GQ9 lightly rephrases GQ5. This is one point with a few different phrasings.
  • Non pointers: I would be careful with the ones that simply rephrases gameplay features. More on this later, but my golden rule here is: If it just declares what a feature is, it's not a pointer, it's just a summary and should be in another section. Examples: GQ 14, 16, 17.
  • Contradictions: BQ4 complains about limited physics but figures the game doesn't need them that much anyway. But then BQ15 complains about the lack of never released better physics. Hmm.
  • Missed opportunities: Modding comes up multiple times, perhaps it should be expanded on more. Clearly it accounts for some missing features and adds a new dimension to the game. Perhaps it should have its own header. Otherwise GQ 21 should expand. GQ 18, the "Insane sense of speed": show me. You are claiming. This is where supplementary content would be helpful. The page being barebones means a reader cannot experience the highlights of the game, they simply have to take your word for it. Any "trust me bro" should be avoided.
  • Plain bad pointers: Several are plain poor observations. Maybe there's more to them, in that case it should be made clear.
    • GQ1.1: "which is also a nice touch, even though it might be seen as lazy." Is it lazy if there is a full soundtrack besides? Unless there's a credible case to call it lazy I'd leave this out.
    • BQ 3 I see the point, but this should probably be lower in the order if it's even a bad point considering the outcome. Most of it is just history.
    • BQ 12 nullifies itself by offering a logical answer upfront. Clearly it would make sense, if the right to use these tracks was revoked. Attribution does not provide legal right, which is what the other half of this seems to imply.
    • BQ 11 complains about something extremely specific and probably too minor. If it's relevant it needs to justify why.
    • BQ 14 is a mess, someone will have to rephrase this for me because it glues together an overall condemnation of the game being cut down and removing what the game was good at in the series, or something. What's this about? This needs expansion and justification. The whole article gets into good stuff, reasonably posits some disadvantages, then ominously concludes that the game ain't what it used to be.

Other notes

Many of the good pointers simply state what features exist, and these are things that could be better summarized under the Gameplay header. The GQs can then focus more on what the game does which stands out in its series. GQ's 2, 11, 13 and 15 are standout pointers. It would mean fewer GQ entries since more of it would be in the gameplay summary and the otus would be on you to justify why certain features stand out, but this would be matched by a better trimmed BQ section. I would discourage the pointers that simply mention general things about the game which aren't necessarily stand out, or if they are stand out, provide some evidence. Show off the game a little: relevant gameplay clips, a screenshot or two, maybe a review that gets into it more as a source.

Despite being well composed the article is completely absent of sources or supporting media, only having the bare passable minimum in sections, standing out only in halfway decent pointers. Although the rules don't demand more, this is a shame. Any article is improved if it tactfully builds in sources to justify itself or even just illustrate why people like or dislike the game, rather than having the reader take their word for it.

The page mostly fits the Feature requirements, but the opening line could use ending punctuation.

The reception section is adequate. Linking the review pages would be nice. There is no convenience on this page: it expects people to look up the sources if they want to know, and to just trust it otherwise.

There's more bad pointers than good pointers!

Here, I should clarify, not on BP. But the same logic applies in other places I think.

It's easier to find things to complain about than praise. When things are done right they stand on their own. Things not done as well need more highlighting. I won't get into this on every entry but I'll draw the line here: with rare exception I intend to highlight what's done well, expand on what can be improved, and then look at the bigger picture, even if the article is plain bad which in reception wiki world means bad pointers first. Number of pointers is not very important. Quality of pointers is.

Conclusion

Burnout Paradise has potential. There is good meat here and little fat, but the meat is very thin - there's not much to chew on. It makes reasonable statements but does not back them up. This certainly beats the average I see, but there's room to grow. If it does I think it could be one of the better pages, proving you don't need long essays to make a good solid page. At that point, a good candidate for a Featured Article.

Kudos to the primary author ToTheEdge supported by Pacman64fanj for making one of the better rounded pages on the wiki.

Until next entry! Sonic Frontiers is next up and I will probably give it a couple days. At brief glance it seems to be stronger than Burnout Paradise but shares some of the basic failings. More on that another time.

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