WarioWare: Touched!

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WarioWare: Touched!
"At WarioWare, we've been working overtime to bring you over 180 factory-fresh, Touch Screen microgames! And with two screens, I'll rake in double the money!"
— Wario
Genre(s): Action
Party
Platform(s): Nintendo DS
Release Date: JP: December 2, 2004
NA: February 14, 2005
AU: February 24, 2005
EU: March 11, 2005
CHN: July 23, 2005
KOR: June 14, 2007
Developer(s): Nintendo SPD
Intelligent Systems
Publisher(s): Nintendo
Country: Japan
Series: Wario
Predecessor: WarioWare: Twisted!
Successor: WarioWare: Smooth Moves

WarioWare Touched! is a minigame compilation video game developed by Nintendo SPD and Intelligent Systems, and published by Nintendo, for the Nintendo DS. This is the fourth installment of the WarioWare series as well as the first of three on the DS family. This game was simultaneously developed with WarioWare: Twisted! while also being the game that will use the features on the DS.

Plot

Wario is walking down a street after having proudly stolen a Game Boy Advance and a Game Boy Advance SP. Wario then trips and drops both systems down a manhole which led to The Sewer Guru appearing in front of Wario not only the two handheld systems but also a DS, The Guru asks Wario which one he drops only for Wario to lunge the Guru and both feel into a manhole all because he wanted all of the systems. After a brief scuffle, Wario has the Nintendo DS in hand which has two screens. Wario finds it odd that there are no buttons which caused him to rage after losing to a Whack-a-Mole minigame. Wario then finds the stylus attached to the DS and realizes that he must use it to tap the bottom screen. He wins the minigame and then realizes he could make double the profit out of this double-screened apparatus and so he uses it to make touch-style microgames.

Why You'll Never Keep Your Hands Off It

  1. The microgames in this game are now exclusively controlled with the Nintendo DS touchscreen and microphone, which is quite innovative for the series and takes full advantage of
  2. While there are less than Twisted, there are 180 microgames to play from, each having unique gimmicks to keep things interesting.
  3. This game introduced new characters, three of which are major characters who would later appear in later installments.
    • First we got a character duo who live in a haunted mansion: you better learn their names, 'cause they are Ashley & Red. Ashley is an adorable-looking yet serious witch (don't let yourself be fooled by her innocent demeanor) while Red is a shapeshifting imp who has the personality that is the polar opposite of Ashley.
    • Mike is a robot created by Dr. Crygor, specifically a karaoke robot, that was programmed to do the cleaning around the doctor's lab. He will make you get up on a stage and sing a little ditty for him! (Or, at least, blow into the DS Microphone.)
    • Though not major characters, we get to meet Jamie T and James T, who host the mix segments of the microgames and are Jimmy T's siblings.
  4. The gameplay is basically the same as you see in WarioWare, only with new mechanics due to the DS's hardware. While doing DS capabilities may sound basic enough, the microgames and their gimmicks make the gameplay addicting and fast-paced.
  5. There is a major change made to this game. Compare this to Mega Microgame$ and Twisted in which most characters have stages with 8 (and 16 if the microgame is longer) beats or 4 (and 8 seconds for long ones) seconds, Touched decided not to have beats as every stage now has both standard and double beats.
  6. There is the usual variety of microgame themes, this time consisting of things that are clever for each microgame thanks to the DS. You got your usual training in the mode of Touch Training, and then come the more exciting ones, consisting of Cute Cuts (Mona's fashion show where you draw lines or flick across objects), Ninja Scribble (Kat and Ana's training that has you scribble and rub the screen), Total Drag (an introduction to Ashley & Red where you drag objects across ths screen), Slightly Unscrewed (Dr. Crygor's experiments involve you drawing circles with the stylus), Mic Rocking (Mike's karaoke studio where you blow into the Microphone), Retro Action (9-Volt and 18-Volt's Nintendo classics controlled by the Touchscreen), and Super Zero (the "Anything Goes!" mode starring Wario Man).
  7. Good controls that make good use of the capabilities of the Nintendo DS and are quite responsive to boot.
  8. Mike and Ashley's Theme Song sound crisp to listen to for DS standards, complete with catchy lyrics to the boot.
  9. Fashionable graphics that became a step up from the GBA titles, especially realistic objects like food and animals. The sprites here look brighter than before, and the artwork of the characters and Diamond City's map look stylized as well.
  10. You can unlock souvenirs by completing various tasks. They can be stored in Games and the Toy Room. If you have WarioWare: Twisted! in the GBA slot of your DS, you can unlock Mona Pizza.
  11. During the opening cutscenes for each character, there will be moments where you get to interact with the touch screen. For instance, there is one scene in Wario's story where you have to remove the cavities from his teeth, although they are not significant unlike its predecessor.
    • Jimmy's story has a moment where you have to shake his afro from a fly that got in. You also got moments where you get to play with Mona's guitar, add ingredients to Ashley's pot, draw a note with Ana, blow dust with Mike, insert a game with 9-Volt & 18-Volt, spin the wheel of the TUNA (a machine) for Dr. Crygor, and kill the viruses in Wario's stomach.
  12. There are plenty of laugh-outoloud moments, from the usual microgames' hilarity to the charm of the cutscenes. This is WarioWare, so what do you expect?
    • Examples include Wario saying "Wow!" to some funny microgames like a chicken egg that hatches into a yolk in Pet Petter, a character falling down while spinning too much in Goin' Loopy (this returns in WarioWare Gold), or a person tripping in Sweeping Victory.
    • Examples for the cute moments are Feeling Saucy, Sweet Sorrow, and Crowd Control. The first shows a cute boy when the player covers the food in ketchup, the second involves a person waving to another person or aliens, and the last one features a realistic character after the player blows away the crowd.
  13. The main menu is clever: you get to have a menu consisting of small sprites of the characters or a star on the touchscreen.
  14. For a limited time only, My Nintendo members could redeem the game as a Nintendo 3DS exclusive DSiWare download for 1000 Platinum Points from March until July of 2016. This was good for those who didn't want to get a physical copy.

Bad Qualities

  1. The game is pretty short, as is to be expected from.WarioWare games prior to Gold, so it can be beaten in a few hours.
  2. Sometimes, the microgames can be repetitive due to the mechanics used, while others are bad/mediocre, such as:
    • Lung Capacity
    • Very Attractive
    • The Proud, The Fuse
    • Global Warning
    • Light Sleeper
  3. The European, Wii U Virtual Console, and 3DS versions of the game don't allow players to unlock the Mona Pizza souvenir, because you need a copy of Twisted! to unlock it. Worse, that game wasn't released in Europe and the game reads very specific data from the cartridge in the GBA slot on the Nintendo DS. However, it's present in the game's data and Europeans can still play the game if it is present in a copied save file of the game.
  4. There are a few mean-spirited moments in the game:
    • Mike and Dr. Crygor dissing each other due to the latter's "horrible" singing voice while the former later on leaves,
    • A fly getting revenge from Jimmy, twice, thus leaving his wig itchy,
    • Vanessa raiding Mona's concert after the latter forgot to deliver the pizzas only for Vanessa to finally get on stage, imitating as Mona, and causing the audience to throw objects on her, as a result of a punishment.
    • Ashley and Red threatening to use Orbulon as an ingredient.
    • 9-Volt and 18-Volt being late for school since they are playing the game all night.
  5. Plot Hole: How did Dr. Crygor, Dribble, and Spitz know where Mike was despite leaving Earth and going into space?
  6. Storing souvenirs in the Games section would be rough because it has limited space.
  7. Some music and sound effects are reused in Wario Land 4 similar to Mega Microgame$ and Twisted.
  8. On the Wii U version, the touch controls can be sluggish.
  9. The game has some glitches that range from minor to game-breaking:
    • If you rapidly pause the game before Spario begins, Wario's arms and mustache may not appear making the microgame impossible to win.
    • Three microgames in Kat & Ana's set are impossible to complete on some first-run Japanese DS models. The lines in Bright Idea and The Proud, The Fuse cannot be drawn, while the flashlight in Midnight Weirdo blinks on and off. Thankfully, Nintendo gave replacement copies for the ones who were affected and the glitches were corrected for later printings of the game.
  10. The microgame called Hot Flash (or Heat Wave from Gold) shows nudity when a player removes his boxers after they remove Wario look-alike's clothes or spandex suit, though it's likely played for laughs here.

Reception

WarioWare: Touched! received favorable reviews from critics and players for its visual style and gameplay yet it was criticized for its brevity. The game itself scored 81/100 and 7.9/10, respectively, on Metacritic while Nintendo Life gave the game 9/10 stars. However, there has been a polarized response in regards to the touchscreen mechanics, yet it was still praised for the game's use of the Nintendo DS' dual display.

Trivia

  • At E3 2004, the game was titled WarioWare, Inc. DS
  • There is a hidden easter egg in Ashley's song that happens to be a message that says "I have granted kids to Hell".
  • If the lines in the Japanese version of Ashley's spells are read backwards, it says "umeido in uario iju nanuba wan" meaning "Made in Wario is number one".
  • This is the only game in the series to not feature a set of microgames for Orbulon or Dribble & Spitz.

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