Doraemon 4: Nobita to Toki no Okoku
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Super Mario + Sonic gameplay together = This awesome Doraemon game.
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Doraemon 4: Nobita to Toki no Okoku (ドラえもん4 のび太と月の王国?) is a 2D platform video game developed by Agenda and published by Epoch in December 1995 exclusively in Japan on the Super Famicom. The game is inspired by the manga Doraemon.
Plot
The Kingdom of the Moon is in danger. Doraemon and his companions go there to understand what is going on there.
Why It Save the Moon
- The graphics are really good and beautiful, even for a 1995 SNES game, as they are very colorful and detailed to the point of being likely the best-looking Doraemon game on the SNES.
- They are very colorful and detailed, even for Doraemon standard. The sprites are also very good and look like they've been drawn rather than sprite work, which is impressive. The graphics of this fourth game are quite an improvement over Doraemon 3: Nobita to Toki no Hougyoku despite it's also good graphically.
- The sprite work is also great, especially for Dorami, Nobita, and Doraemon (even though it is a downgrade of his sprite in the first two games), with them being the best sprites of the game. The other two also had great sprite work that matched their design extremely well.
- The backgrounds also look wonderful and are very colorful and detailed, almost like they wanted to make the same great thing as Doraemon: Yume Dorobou to 7 Nin no Gozans on Sega Genesis, which also have great backgrounds.
- There's two gameplay phases, compared to the previous games where there's only the platforming gameplay; here it's both had platforming and shoot 'em up phases, and they both are amazing and extremely fun, especially the platforming levels that are even better than the previous games.
- Tight and responsive controls that are as good, if not better than the previous game on SNES, as they are for the most part very responsive and will never really be unresponsive with the exception of when you land on a tight platform.
- The controls in the shoot 'em up levels are also decent, despite not being as good as the action levels, since the controls are responsive, and in these levels, the controls will never ever be unresponsive, thanks to how greatly programmed this game is.
- There's bonus stages where you can get a lot of extra lives, and despite most of the mini games being bad, they can still be fun, and some of the bonus levels can let you get 5 to 10 extra lives, which is a good thing if you didn't have that many lives.
- There are a lot of weapons to choose from, even in comparison to the previous games, and most are decent to amazingly well made, and some are also overpowered, but in a good way, some of them make the game even more fun.
- Extremely fun gameplay, even for a Doraemon game. Since the gameplay here is incredibly fast-paced and, despite being a bit repetitive, it isn't so noticeable to the point that you will never get bored by this game, even in comparison to the previous games. This is especially true with the action stages that are better than usual.
- The shoot 'em up phases are also pretty fun despite being not as good as the action levels that are much more polished, and using the power ups in these levels is even more fun due to most of them being overpowered. These levels are also more challenging than the platforming levels.
- The difficulty for the most parts is well balanced despite being a tad too easy, since the game is neither too hard nor too easy (for the most parts), and the game is not unbeatable due to a difficulty spike or something like that.
- The soundtrack, even for a Doraemon game, is amazing and even better than the previous games, and to a lesser extent, Doraemon 3: Nobita to Toki no Hougyoku, since there's many catchy songs, and some of the music would even make you want to listen to it for so long.
- Some of the music, such as the final boss music, is epic too and makes you feel like you're in an awesome battle and adventure, similar to Doraemon 3.
- While not the best and weaker than the third game, the bosses are pretty decent and even challenging, as their paths are fun to learn and some of them are challenging, but a lot of them are extremely easy (see BQ #3).
- Speaking of the bosses themselves, the final boss is very epic and an epic conclusion to the SNES quatrilogy; it's also a bit more challenging than the final boss of Doraemon 3: Nobita to Toki no Hougyoku, despite that fight being challenging itself.
- The level design is as usual pretty great, with many unique and fun levels to play; there's even some extra paths to choose from (see WISTM#11); and the level design is the main reason why this game doesn't feel repetitive to play along with the fun gameplay; it can even be considered an improvement over the previous games, which also had good level design.
- There's extra paths in the levels that can be chosen with a specific character, which make up for the high replay value of the game since they are sometimes an alternative way to do the level, or they can sometimes be for the bonus stages.
- Not to mention that some of these even make it easier to finish the level, and it's going to make you want to play all the extra paths due to how well made they are or because you want to do another level.
- Good ending that concludes the story very well.
- Due to lacking the RPG elements of the previous SNES games, this game is easier to play and is easier to finish too since it's mostly a simple platformer with no tedious task for no reason other than pad out the game length. This is also helped by the rather easy difficulty of the game.
- While not as good as the previous games, the overall story is decent and is still much better than what we got with Doraemon: Nobita to Fukkatsu no Hoshi.
- While not the best, there's a multiplayer mode for the first time in a Doraemon game, which is pretty nice and is the main new thing about this game, even though you don't play locally at each other but rather the other person has to wait his or her turn.
- Overral, due to how amazing this game is, it's ended the SNES quatrilogy on a high note and was the final truly great Doraemon game for a long time due to how bad the next game was, and that one even contributed to the dark age of the Doraemon games.
Bad Qualities
- While the difficulty of the game is well balanced, the game is a bit too easy since you get a lot of extra lives and you will likely barely get any game over. The only reason you might die is either because you fall in a pit or because a boss is hard.
- While it is well balanced for most parts, the game at times is either too easy or too hard; the former is especially true since you can barely get any game over if you play well, while it was also a problem for Doraemon 3: Nobita to Toki no Hougyoku, it wasn't to this extent, but despite that, this game is still really awesome and fun to play, so that isn't really a bad thing.
- While decent, the bosses are either way too easy or a bit too hard at times, as you can easily find something to not get any damages from them, or you can easily find a spot to shoot them to death and take them down really easily, making them a big downgrade from Doraemon 3, which had the best bosses of the SNES quatrilogy.
- While really good, the shoot 'em up levels aren't as good as the platforming levels, as they can be rather slow-paced and sometimes long to the point of being boring, which is also why they are only decent and not straight-up good.
- They are also somewhat pointless, with the exception of being here to break any repetitiveness since they could have easily been taken out of the game and almost nothing would change, with the exception of the gameplay being a bit more repetitive.
- While it's nice that there's multiplayer, it isn't that great since you don't play locally, but each player had his or her turn after the other one won or lost, which is a bit disappointing.
- The game is very short; it can be finished in only 2 hours.
- Most of the mini games are frustrating and very bad, and they are the worst part of the game; fortunately, you can skip them as they are optional and not necessary.
Reception
The game received mixed to positive reviews by critics and positive reviews by gamers.
Trivia
- The SNES games are the only one to be a quatrilogy, since there aren't as many sequels for the PS1 and the other console, hence making this game the only Doraemon game to had the number 4 in it's title.
- This is currently the only Doraemon game on the SNES to be translated in English.
- This is the last Doraemon game released on the SNES.
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