Sonic.EXE and Sally.EXE

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Sonic.EXE
Sally.EXE

Bad story, intentionally worse games.
Genre(s): Platform
Survival horror
Platform(s): Microsoft Windows
Release Date: Sonic.EXE
July 24, 2013
Sally.EXE
January 9, 2014
Developer(s): MY5TCrimson
Publisher(s): MY5TCrimson


Sonic.EXE: The Game is a platform game designed by user MY5TCrimson. The game had an unexpected success on Game Jolt, prompting the developer to do some minor updates on it, and later, create a sequel named Sally.EXE.

Both games were created just as a joke for the creepypastas (urban legends from the Internet) about a cursed Sonic the Hedgehog game.

Why They're Intentionally Not God

Note: As mentioned before, these games were created as jokes, please don't take them too seriously.

  1. The first game was made within three days and never was meant to be a full game. MY5TCrimson revealed this so people will not think these games represent his real game-making skills.
  2. The game is pure shock value with no plot, lore, or message to speak of.
  3. All you do is walk from point A to point B and watch nonsensical cutscenes. There is no goal or challenge whatsoever, and you can do nothing to save the characters from being killed.
  4. The main antagonist, X is deliberately over-the-top unlikable.
  5. Both games are extremely one-dimensional, it's just nothing more than a demonic being in the shape of the main hero murdering player characters and that's it.
  6. All the easter eggs are easy to find, as well as the alternate ending.
  7. The game isn't scary at all, just managed to spook some kids/teenagers who played it. Some cutscenes are even funny rather than frightening, like Cream's death.
  8. The soundtrack has only one original song, all the rest was taken from other horror/non-horror games.
  9. The first game started the overused trend of Sonic.EXE fan games and other kinds of.EXE games on Game Jolt.
  10. The physics are nothing like the original MegaDrive Sonic games and instead, all you can do is walk from left to right and jump. To make matters worse, in the first 5 versions you can't jump as well in Versions 666 and 7 you can moonwalk for some reason.
  11. The game over-screen in versions 666 and 7 uses stolen fan art, and Crimson didn't even bother crediting the original creator of that picture.
  12. The game lacks some details from the original creepypasta:
    • For some reason, Tails doesn't have the "shocked and saddened look on his face" he's supposed to have upon crossing with the dead animals in Hill Act 1.
    • In the stage "Hide and Seek", Ruin of Sadness' theme from Klonoa 2 plays instead of a 16-bit version of the 1st part of 3 Black Noises (or as the original creepypasta puts it, the song that plays when Eggman encounters with Shadow in the Space Colony ARK).
    • Sonic doesn't lunge at the screen "screeching loudly with his mouth wide open to an unnatural length revealing nothing but a spiraling abyss of pure darkness" in the end.

Redeeming Qualities

  1. Both games, along with the character Sonic.EXE himself weren't meant to be enjoyed to begin with.
  2. The original songs, Hill Act 1 and __________ Act 9 are good as they use Genesis instrumentation and manage to hold a dark tone.
  3. The games later expanded into a full-fledged franchise of video games and other media that feature genuine and robust plots, lore, and character development.
    • It was responsible for inspiring the creation of some good spiritual successors, in which there is a challenge and even a way to defeat the antagonist, most notably Sonic.EXE: The Spirits of Hell, Spirit Warriors, Nightmare Beginning, as well as its sequel Sally.EXE: Continued Nightmare and arguably the best one, "Sonic PC Port".
  4. The games can be so "bad it's good", most likely because X is a unique character, despite his sufficient unlikability.
  5. Both games at least did a decent job at following the creepypasta it's based on.
  6. After this game, it spawned original .EXE games based on famous franchises, like Mario.EXE (inspired by the original Super Mario Bros.), PacMan.EXE (inspired from the classic 1980 arcade game), and more. Even if most of them aren't very popular, they could be considered good or decent compared to Sonic.EXE.
    • It also spawned another pair of hilarious joke games, those being Sunky.MPEG and Silly.TIFF which are the results of combining the subject games with Sunky the Game.

Trivia

  • It became an Internet meme and one of the most popular yet hated of all time.
  • Until the late 2010s or early 2020s, the Sonic.EXE franchise was considered one of the worst video game franchises of all time.

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